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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 26 8:04 pm)



Subject: Custom MT using Magnets and the Grouping tool. Help!


starlight64 ( ) posted Tue, 18 October 2005 at 4:09 AM ยท edited Thu, 26 December 2024 at 8:48 PM

I recently used a tutorial on using Mag and the Grouping tool (using mat zones) at Daz to make a set of custom morph targets for a character I have been making for V3. After all of my dialing I relized that her eyeshape was pulling the eyelid away from the eyelashes. It worked wonderfully! But I now have a problem. ~Since I am going to distribute my character I need to make an inj for it. When I spawned the MT it generated a new obj for my morph. I also saved the cr2 to the figure library. When I use Inj Pose Builder it says " "No delta information found for LashCnrsBk.obj" (even though it generated Delta info when it created the obj.) ~So I thought maybe if I import the created obj into a new empty V3, maybe then It will be able to read it? Wrong! lol. I get an " incorrect # of vertex" error. I'm thinking What? Poser did generate this obj after all?! ~So again I try somthing else. I export the morphed v3 head as an obj And try to import it back in. NO GO again! ~So by now I was getting really aggravated. lol. So I open a little app called poser's little helper. Well, when I did and loaded the morph it also said the above error but it told me I have a grouping error and to fix it w/ the grouping tool. But if I delete the groups the morph changes and it pulls my face around instead of just the lashes. So here I sit trying to sort this out. Someone suggested (not knowing the entire story) that I should get Inj Magic. My friend and Partner in this project has Inj Magic and when he loaded the cr2 it says that there is no definition file that applies to this character even though V3 sae is in the def list? can someone, anyone, help on this ? I am getting really disgusted. We have worked really hard on this Character to just give up. I would like to finish so that I can move on. Any help will be Greatly appreciated! Thanks, star****


Peelo ( ) posted Tue, 18 October 2005 at 10:33 PM

This is probably an idiotic answer but it's the only thing I can think of: When you exported the Morph target as Obj.file did you include figuregroups in it? Sounds to me your method of morphing creates new groups, so you should export the Obj. file without groups. Then import it back. Or you could use UV mapper to sort it out. Open the morph in UVmapper and export it as a single group.

-Morbo will now introduce the candidates - Puny Human Number One, Puny Human Number Two, and Morbo's good friend Richard Nixon.
-Life can be hilariously cruel


starlight64 ( ) posted Sat, 22 October 2005 at 12:48 PM

Hi there! I just exported w/ the def options checked. And thanks to someone at RDNA I found a way to fix it! I am so happy! If you are interested go here and read the solution. http://www.runtimedna.com/mod/forum/messages.php?ShowMessage=167176 Thanks a bunch for Trying to help! star****


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