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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: Confused about P4 & PP


bandolin ( ) posted Tue, 18 October 2005 at 11:16 AM ยท edited Sat, 17 August 2024 at 6:44 AM

I'm currently running P5 but I have alot of stuff that's supplied for both P4 & Pro Pack. What should I be using in P5, the P4 stuff or the pro Pack stuff?


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randym77 ( ) posted Tue, 18 October 2005 at 11:24 AM

Use the PP stuff.

Though you may still have to adjust it. Check the bump maps, if there are any. With PP MAT poses, the bump maps are not attached, or get attached to gradient instead of bump.


bandolin ( ) posted Tue, 18 October 2005 at 1:17 PM

So, for instance, I have both the P4 Glamorous Vickie and the PP GV, and should use the PP version?


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randym77 ( ) posted Tue, 18 October 2005 at 1:31 PM

Yes. I delete the P4 versions altogether.


bandolin ( ) posted Tue, 18 October 2005 at 1:50 PM

I that so. Hmmm, very interesting. Thank you.


<strong>bandolin</strong><br />
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layingback ( ) posted Wed, 19 October 2005 at 11:07 AM

To explain the why behind what they said. Poser 4 and all prior versions use .rsr files for the library thumbnails (directly derived from the MacOS Poser version), and .bum files for bump files.

ProPack and later versions use .png and .jpg respectively.

Advantages? .png and .jpg are industry standards and thus viewable - and editable - in numerous graphic utilities. And with bump files .jpgs are minuscule compared with .bum files - more correctly .bum files are obscenely large, meaning they are often packaged as .jpg requiring an extra manual step on your part to convert to .bum files for P4. All this is avoided entirely using ProPack or later.

Lastly, there is evidence that MetaCreations incorrectly ported .bum file format when converted from MacOS to Windows, so that's another reason to go to .jpg bump files on the PC platform.

So if you only run p5 (or later) there is no reason or advantage to using the P4 versions. You can also delete all .rsr files in the libraries/ folders too - but only after you first check that a corresponding .png exists. (Poser ProPack or later will create a .png file from a .rsr if one does not exist, at the time that you first open the item within the library - but if you want to do wholesale conversions check out P3d0 utility from Sensoft.)


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