Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 22 3:39 am)
Have you conformed the boot to Aiko?
Also, is the boot a figure or a prop?
Make the boot the active item in your scene and look to see if it has body parts associated with it. For example a dress has "L Shoulder", "R Shoulder", "Chest", etc. See if the boot has a "Shin" or "lower leg". If it does, you should be able to use the parameter dials to bend it back into place if there is a "bend" or "front back" dial.
Those are my only ideas.
Usually if I can't get a pair of shoes to fit, I leave the figure bare foot, or find a different pair of shoes.
Message edited on: 10/28/2005 11:58
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Did you scale Aiko's shins? If so you need to scale the boots shins as much. Usually if you scale shins longer the shoes/boots wont fit very well, especially if you bend the things. Sometimes deleting Thighbones from the boots/shoes helps but not allways. I wouldn't recomend it either but thats what I do. I delete all the "extra" bones (hip, abs chest and all the bones that are not assigned to the figure) from the conformer and it sometimes solves the problem. Or alternatively, you could turn of bending from the thigs and hip from the boots.
-Morbo will now introduce the candidates - Puny Human Number One,
Puny Human Number Two, and Morbo's good friend Richard Nixon.
-Life can be hilariously cruel
Well I originally disabled all inverse kinematics. I'll look into that update for Aiko. I've also noticed, for some reason, that when I click on her head, it doesn't give me the other options for facial expressions. Unlike it did in Poser 5, it only gives me options for things like scaling. Maybe the update will fix this as well.
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