Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)
dlk30341, bought the C5 beta and have been playing with the Poser imports myself lately. The clothing issue you mention brings up an interesting idea. I think the reason dynamic clothing won't work is because C5 imports the OBJECT in it's orignal form. Now if you want to use the Poser figure and clothing in a still render you could run the dynamic clothing sim, save the clothing Object in it's final shape and import it that way in C5. Of course C5 won't import it with bones (as it does Poser figures) so your stuck with the clothing in that basic shape.. unless you use Carrara modeling rooms to change it. Just some wondering thoughts I wanted to mention. mike
Um....not to make this a Carrara thread, but via Transposer (bundled with C4pro and C5pro), a Poser animation will import with dynamic cloth simulation intact. So you can make a dynamic cloth run then import the PZ3 to Carrara for render. And of course you can always run an "export obj" from Poser to save out the current state of the dynamic cloth -- as you've said above.
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Is there any way to change a dynamic piece into a conforming piece?
If there is...is there a tut anyhwere?
TIA
Message edited on: 10/28/2005 13:23