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Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)

 

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Subject: Is it possible to get a 2D background in Model mode?


geep ( ) posted Fri, 11 November 2005 at 2:54 PM · edited Fri, 27 December 2024 at 2:25 AM

In an unrendered view.

I would like to import a 2D background to use as an outline guide for a vertex model.

The same way as is possible in "Assemble?"

TIA and ...

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



bluetone ( ) posted Fri, 11 November 2005 at 5:20 PM

You can add it into the background in the vertex room for helping with modeling. In the assemble room you could add an image into the background through the Scene properties. But you won't be able to see it until you do a 'quick render' with the camera tool. Hope this helps. :D


geep ( ) posted Fri, 11 November 2005 at 5:31 PM

Hi bluetone, Thanks for the quick reply. I figured out that I can apply a texmap to a plane and then position that as a backdrop in the vertex modeler. That gives me what I wanted. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



bluetone ( ) posted Fri, 11 November 2005 at 5:33 PM

The vertex modeler allows for a different image in each plane of top left front, so you can follow your model from each angle lined up. The only thing to remember is that each image needs to be square, not rectangular. Good luck!


MarkBremmer ( ) posted Fri, 11 November 2005 at 5:58 PM

file_304035.jpg

Actually, you can see a background in the Assembly room without doing an area render. Works great for aligning a real reality with a 3D scene. :D






nomuse ( ) posted Fri, 11 November 2005 at 6:20 PM

"Real reality." Have we come to the point where we need this retronym added to the ranks of "real cream" and "live performance?"


MarkBremmer ( ) posted Fri, 11 November 2005 at 6:34 PM

You mean like calling a stick shift a standard? ;)






Letterworks ( ) posted Sat, 12 November 2005 at 7:29 AM

file_304036.jpg

Dr. Geep in the Vertex modeler on the right go to the Global tab and you can enable images on the three planes views for use as modelling guides. Each plane can be a different picture, just press the button marked "..." to bring up a file loader pop-up. I've attached a pic showing the command areas and an example.


geep ( ) posted Sat, 12 November 2005 at 8:48 AM

HAH!!! It's always so easy ...... when you know how. Thanks muchly, trav! That's perfek!!! ... It's zackly what I wanted to do. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Sat, 12 November 2005 at 9:07 AM

file_304037.jpg

But, now I have another question ... Why is it that I can use a .gif in the Assemble room for a background or backdrop but when I try to load a .gif in the Model area, I get the above error. (.jpeg & .bmp work ok in the Model area) So, howza come, huh, huh, huh? TIA. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



MarkBremmer ( ) posted Sat, 12 November 2005 at 11:13 AM

Thanks Trav. I misread about geep finding a solution and thought he'd found the check boxes you showed! Geep, how come? Because. ;) Do you need a file converted to .jpg or something else? Any number here, including myself can do it for you if you don't have the software to make the change yourself. Mark






geep ( ) posted Sat, 12 November 2005 at 11:34 AM

Hi Mark, Thanks, but I have s/w to convert pics to almost any format that I want. I am just curious why .gif works in the Assemble area and not in the Model area. Can you load a .gif as a background in the Vertex Modeler? cheers, dg ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Letterworks ( ) posted Sat, 12 November 2005 at 2:51 PM

Since the ability to place a background pic in the Assembly room was implemented in version 1 or 2 but wasn't added to the Vertex modeller until version 4, it's my theory that 2 separate programmers did the coding. The first LIKED .gifs and added them in, the second programmer didn't like .gifs and left them out. Either that or it's some kind of deep, dark conspiracy to make eliminate .gifs altogether. Glad the info helped. mike


geep ( ) posted Sat, 12 November 2005 at 2:59 PM

Thanks Mike. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Cheers ( ) posted Mon, 14 November 2005 at 6:30 PM

Isn't the GIF file format patented by Unisys and IBM? Maybe it has something to do with that, with the programmer just wanting to "play safe". Cheers

 

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Letterworks ( ) posted Mon, 14 November 2005 at 7:31 PM

Humm, Dr. and co. just re-checked and found that the vertex modeller claims to be able to use .gif files but I can't get any to show. It does use .png files, .jpg and .tiff that I've tested. Think I shoot a note to eovia about it. mike


geep ( ) posted Mon, 14 November 2005 at 8:09 PM

Thnx Mike ... let us know what you find out, would you please. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



ShawnDriscoll ( ) posted Tue, 15 November 2005 at 1:37 AM

Compuserve (along with H&R Block?) created the GIF format. AOL bought Compuserve. Who owns AOL now?

www.youtube.com/user/ShawnDriscollCG


jnelso99 ( ) posted Tue, 15 November 2005 at 2:15 PM

Attached Link: http://www.unisys.com/about__unisys/lzw

Unisys owns the patent to the LZW compression scheme used in GIF (and TIFF) files. Developers had to pay a licensing fee to Unisys in order to use GIF/LZW encoding/decoding in their applications. The patent expired last year world-wide, so GIF is now fair game, as far as I can tell.


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