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Subject: Lady Fate (Used the fire & ice tut)


flaxcrack ( ) posted Mon, 12 March 2001 at 8:09 AM ยท edited Mon, 29 July 2024 at 12:38 AM

file_154578.jpg

Hey guys just tell me what you think... Oh by the way the Fire and Ice tut rules. I did notice it took it a long while to render. Like 13hours and 45min but tell me what ya think. -Chris


DigitalArtist ( ) posted Mon, 12 March 2001 at 11:31 AM

I like it Chris. Clay's fire mat rules. If the dragon's heaving out fire, there should be flames comming out from it's mouth. Love the lighting of the scene too. Great Job Best Regards, Matt


RimRunner ( ) posted Mon, 12 March 2001 at 11:37 AM

awesome image. Crits: Like Digital, lets see the dragon belch. The tree on the far left, near the top.. the flame is a little out of place. Perhaps make a copy of the tree but re-texture it with the fire. play with the size a little.. might help it "conform" (just a wild though, haven't tried it myself yet.. yet). As for render time, any time you start playing with lots of transparents / volumes .. your time goes through the roof. :(

The doctor says I have way too much blood in my caffeine system.


flaxcrack ( ) posted Mon, 12 March 2001 at 12:06 PM

Wow guys the feeb back rules. Ok, let me see if I got this.. When I make the fire come from its mouth should I use a cone and use it as the putthe mat on as the fire on the cone, or whats the best shape? Also what did you guys think about the lighting of the image? should there be more light on the woman in the picuter? And also do you think there should be more objects in the picturez(in the back ground)? Oh, and with the trees, that what I did, Rim. Its just in the prievew render only half of the screen, is there a way to fix that? Guys thanks for the feed back.. I love it... You guys are the first to give advice and stuff like that. Truly awsome.. I love it.. -Chris


DigitalArtist ( ) posted Mon, 12 March 2001 at 12:40 PM

A cone with a texture gel of the fire mat would work nicely. :]


RimRunner ( ) posted Mon, 12 March 2001 at 12:44 PM

No problem Flax. :) Only happy to help in any way possible. Lets see here... >{.. When I make the fire come from its mouth should I use a cone and use it as the putthe mat on as the fire on the cone, or whats the best shape?} Cones are normally done.. you may want to try that. try deforming it though vs. just a plain cone. Squash the base (more oblong vs. round).. etc. try to conform to the mouth a little. >The lighting: Might want to place a subtle light source within the flames. So you get a little radiance 'feedback' on the dragon. I've seen this done before, but forget the artist. :( So no examples to point you to.

The doctor says I have way too much blood in my caffeine system.


flaxcrack ( ) posted Mon, 12 March 2001 at 1:15 PM

Good deal fellows... I used a free file I got for that dragon and it seems I can export it from poser as a obj file but bryce says that the obj file can't be read. Do you guys know how to fix this or what I can do to get a real texture on this dragon of mine or mabey even where I can get a free dragon from that will import into Bryce as a OBJ?? Thanks for the help guys.. This means alot... -Chris


DigitalArtist ( ) posted Mon, 12 March 2001 at 2:02 PM

file_154581.jpg

Select the model and go into the materials lab..then click on the right bottom button in the A column, next click the redish button to bring up the picture editor(pressing the right bottom button switches this from the DTE) Now load a alpha and bump map (the textures) into the first two slots at the left and press the check mark. This will texture your model. It wont export to obj? try DXF then..


flaxcrack ( ) posted Mon, 12 March 2001 at 2:56 PM

Yeah, I used DFX but the texture does not carry over from poser if I do that. How do I get the texture to carry over useing DXF?


DigitalArtist ( ) posted Tue, 13 March 2001 at 3:09 PM

Chris, Use the Method above to texture the DXF.....theres also a tut on DXF texturing at peter Sharpe's site


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