Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
try plugging into the specular channel some material you can create in the material editor with marble or spots or some combination of these, and mess with the stregnth of the specular settings. or if you want i'm pretty sure the hyperreal products by faceoff will apply something automatically. if you are gonna animate it, you should take a v3 texture to your photo editor (resaving it so you don't damage the original of course),blank the texture, like probably black, but with the edges still defined, and create streams in separate layers, pretty easy in photoshop, and move these layers down the v3 template snapping a pic of each step. then you could composite the frames, load as an avi into the specular settings, and voila, running water down the body.
There are a few ways to do that. Adding some shinyness to the material is one (but not very satisfying, I think). In the marketplace there are several textures with fake waterdrops and in different quality. Some of them have the prolem that the creator added some water running down a bodypart what makes no sense if you bend a bodypart and find the water running upwards the forarm for instance. You can use one of face_off's scripts that give a convincing wet/oily effect (but without droplets, sure) or try a combination of both. I myself prefer the shader-sripts because I can alter the effect myself. Please note that all the scripts require P5 or P6 as a platform.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
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here's an approach from P4 days that was kinda interesting in this moldy-oldy thread linked aboveHere's the store http://market.renderosity.com/softgood.ez?Who=face%5Foff Be sure to check the links on the product page before buying to see if they met your requirements and match your version of poser. You can browse the gallery, too, to check out the several recommended "wet effects" by searching for "wet" or seaching for credits referring to the products. A marketplace search for "wet" gave me a lot of different textures with droplets on, too.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
Note that if you have ONE of the commercial water-droplet textures, with a little care in Photoshop you can extract the water drops from the texture and then apply them to any other texture you fancy. This has the advantage that you can apply the water effect at different strengths depending on how wet you want the character to be. As long as you don't try to redistribute any texture altered this way!
With a bit of patience, tinkering, and overlay the drops at varying opacity levels you can get 1/2 reasonable water.
It works really well for blood and other 'bodily fluids'. edited to add - the image above is a seamless tile. Also I think the demo of Eye Candy 4000 MIGHT have the water filter as a useable item. For the full version using the water drop filter in combination the drip filter, gives some intresting results
Message edited on: 12/22/2005 18:15
Pinky - you left the lens cap of your mind on again.
Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=25602
Morris has Miss April here in the market that is fabulously gorgeous! I think she has more than one wet set actually. ;) Also it's on sale right now!Do you own Photoshop? If I want to paint water manually (for adding a single line of sweat or adding some drops in postwork) I use a method close to the one describede here: http://www.photoshopsupport.com/tutorials/cb/water-drops.html There is a downloadable example in psd-format, very useful for learning it quick.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
Are you ready for Antonia? Get her textures here:
The Home Of The Living Dolls
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Whats the best way to make a figure look they are wet?