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Vue F.A.Q (Last Updated: 2024 Nov 21 4:12 am)



Subject: Ecosystem under water plane


Peggy_Walters ( ) posted Mon, 26 December 2005 at 12:00 PM · edited Fri, 22 November 2024 at 5:12 PM

I have noticed that if I create a water plane and then create an ecosystem terrain under it, the ecosystem won't populate. Is this a bug?

If I move the water plane under the terrain, it populates fine, so I know my settings are OK. Makes it a bit harder to create an underwater picture.

Thanks!
Peggy

Message edited on: 12/26/2005 12:01

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wabe ( ) posted Mon, 26 December 2005 at 12:19 PM

Have you tried ro switch off "Decay under foreign objects?" Under the "Density" tab. This could be the reason for it in your case.

One day your ship comes in - but you're at the airport.


Samhain74 ( ) posted Mon, 26 December 2005 at 12:24 PM

Yeah,I would assume if it is surrounded by a foreign object maybe turning off "decay near foreign objects" might help a bit. Although i have never done an underwater scene,nor am a Vue guru.:D


Samhain74 ( ) posted Mon, 26 December 2005 at 12:41 PM

...just checked it out with the underwater eco system and this worked to turn off decay near foreign objects on all the ecos,good luck.


jwhitham ( ) posted Mon, 26 December 2005 at 2:19 PM

A water plane, like the ground plane, is infinite. As filling an infinite plane is incalculable, you can't do it!


wabe ( ) posted Mon, 26 December 2005 at 2:22 PM

BTW, you always can populate the terrain without the water plane over it and then create this plane. As long as you don'r repopulate it should be ok. Just IFFF the decay switch off does not work by any reason.

One day your ship comes in - but you're at the airport.


jwhitham ( ) posted Mon, 26 December 2005 at 2:42 PM · edited Mon, 26 December 2005 at 2:43 PM

Well, I completely misread the question then. That'll be my New Year resolution, read before you respond. D'oh! Edited coz my "a" key still isn't working properly.

Message edited on: 12/26/2005 14:43


Peggy_Walters ( ) posted Mon, 26 December 2005 at 4:56 PM

Thanks, I'll try the decay near foreign objects setting. Right now I keep lowering the water plan, populate, than put the water plane back up. Works, just a pain when I forget and think I have to adjust the size of things on the ecosystem...

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http://www.lvsonline.com/index.html


svdl ( ) posted Mon, 26 December 2005 at 6:32 PM

You can also mark the water plane as "Ecosystem friendly", it's one of the tiny buttons under the material preview in the upper right corner. The Ecosystem engine then will ignore the water plane when populating. You might want to keep the "decay near foreign objects" setting - so that your underwater plants won't grow through rocks or shipwrecks.

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Peggy_Walters ( ) posted Mon, 26 December 2005 at 10:56 PM

Thanks!!! Using the Exosystem friendly button did the trick. Now I can populate under the water plane and still have decay ner objects.

LVS - Where Learning is Fun!  
http://www.lvsonline.com/index.html


Traligill ( ) posted Tue, 27 December 2005 at 4:09 PM

I am working on an underwater scene, as well! I have been having the same problem! Thanks for the info. The Ecosystem friendly button worked for me too. Appreciate the tips! Susan



Lyne ( ) posted Fri, 30 December 2005 at 6:29 PM

Very interesting and helpful stuff! Thanks all!

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