Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
Particle or population python script to add prop object(s) to the scene using another props geometry as the guide for placement of the particles. LOL I know it can be done, there are the appropriate commands to do each major step, but I am python clueless
TemplarGFX
3D Hobbyist since 1996
I use poser native units
Robo2010 I'm not sure I understand what you mean. Can't you just take a square, put a seamless texture (and maybe a displacement map) on it and use it as a tile? Maybe with a reduced resolution texture for the parts further away?
templarqfx You mean something like one object for every vertex of the master prop? Can you give me some examples of how you would use it?
-- I'm not mad at you, just Westphalian.
I wish, I wish...
A python script that takes a morphed up V3, spawns new morph on all the non-hand body parts after asking for a morph name, does REMall the DAZ morphs, sets the new morph dials to 1.0, creates a FBM and resets all the morphs to 0. Lazy me I know but it would be a great script and would capture any magnet work as a bonus.
An automated way of taking MATpose for a figure and making a copy of it with everything pointed to a new low resolution re-sampling I have made of the textures: I have MATs for a character and I put new low resolution copies of all the textures in its texture folder but these new LoRes textures have a "Lite_" prefix. Then I run a script that rewrites all MATposes to "Lite_" prefix textures and saves the new MATpose. Now I can use my MATposes for both close up and far away figures.
These are two things I would like.
Message edited on: 01/21/2006 19:23
I did make a wish. Tiling isn't that easy. Even though their is suggestions regarding tiling in other thread. Came in usefull. But I decided to go on making a ground (100 square prop). UVmapped eached square for the texture, then tiled each prop 4x to about 400 squares. When it comes to animations. You can not cheat. This is not for images only making. I guess your in for something more challenging. How about the Grand Canyon? Try that. No? To much? That is a wish.
Message edited on: 01/21/2006 19:56
momodot They both sound very useful. The second one could probably be done from without Poser using some search/replace approach. From within Poser, it should also be possible, I think. Maybe more robust (and a little more convenient). Regarding the first one, I'm not completely sure what the end result would look like. A Vickie looking exactly like the one you started with, but all condensed in one single FBM and all other morph channels removed? All from within Poser, of course? (not using PLH or anything like that) mikachan Do you mean the Millenium Kids and Baby? Unfortunately, I don't have those. I only have whatever comes with Poser 4-6, Michael, Vickie, Aiko and Miki. I could probably do some clothes for Ben and Kate. Robo2010 I wasn't trying to say you are stupid, just to understand the problem better. If you're doing animations, that certainly rules out some of the solutions I had in mind. As you say, you can't cheat. The tiling idea is tedious to do by hand, I agree, so maybe some way of doing it automatically would come in handy. But I need to understand the nature of the problem better. Can you give me a link to that other thread? Richardson That is actually a rather cool idea. I could use a nice backdrop like that myself. But what exactly is missing from the existing ones?
-- I'm not mad at you, just Westphalian.
Broken non squealky clean urban type things are always useful. Love esther
I aim to update it about once a month. Â Oh, and it's free!
How about a python to create MAT Dials, from MAT.PZ2s?
Wouldn't it be great if you could blend your Favorite MATs by Dialing them in like Morph Targets?
I posted this question last week. I got a response, but he hasn't replied since. In the response SVDL said:
"...Should be possible using animated Blender or Color Ramp nodes, slaved to a body dial... Interesting idea."
= )
Message edited on: 01/21/2006 22:20
Message edited on: 01/21/2006 22:21
ODF. for example, I have some flat plane props that use transmaped images of grass and other grass like things on them. A python script that will place one of these props on every vertex of a terrain object would be awesome! also could be used to add spikes to the head of a mace made entires out of primitives. or perhaps add dead leaves ontop of water etc. I hope that helps clear things up
TemplarGFX
3D Hobbyist since 1996
I use poser native units
The idea of placing copies of chosen item on every facet of a terrain or surface is already done... http://ockhamsbungalow.nstemp.com/PPP/Tiler.zip --------- And the MAT-mixing can be done with ordinary ERC methods, since Poser 6 nicely gives you a 'shaderNodeParm' dial for each animated material value on the body. Just make a new value-parm dial, and slave those 'shaderNodeParm' dials to it. My ERC-builder will set this up, or you can just edit the CR2 file. http://ockhamsbungalow.nstemp.com/PPP/ERCbuilder8.zip
My python page
My ShareCG freebies
Sexy stuff? I would love pants about the hips, about the knees, about the ankles and on the floor. One way to use existing mesh would be to Cloth Room the Dynamic pants in P6 and distribute as morphs... I have been having an awful time trying to do it myself. I have a pretty nice cloth backdrop I picked up but I have not found good draped platform, draped chair, etc. for artist studio type scene. Again the Cloth Room defeats me. My earlier request come from laziness. The first is because maybe I am using the INJ improperly. I load morph channels, I dial up some and not others. I REM the zeroed channels one by one to reduce my .cr2 size. I save my new lighter character ...or... I dial up my character, I go part to part spawning a new morph, I REM All and dial up my new morph and then save. Bottom line I hate the INJ system. In the end wish I could dial up a character on my V3 reduced resolution and create a MORpose from that which would do the INJ on my standard V3. I just realized something that might work though. Ockham has a Magnet2Morph script that I have not tried since it not working well on my old PPP. I could make up one magnet set to effect all body parts, then run Ockham's script and then REM the INJ channels. I must try this, I bet it would work. I realize what I was doing stupid with search and replace to create a LoRes MATpose! I had been reading the script and looking up the first instance of each texture and adding the "Lite_" prefix using search/replace... DUMB! I should search/replace ".JPG" to "_Lite.jpg". How could I have been such a dimwit? Any way, draped chair and posing platform would be cool. Thanks.
estherau Can you give me some examples of what you mean by "Broken non squealky clean urban type things"? I'm not sure I understand.
A general comment regarding Python scripts: I'll be happy to do them. I'm quite fluent in Python and I am missing it a bit these days (presently, I do all my programming in Java). But I'd hate to reinvent the wheel. Ockham has done so many nice things, so anyone aking for a script should probably check out his work first.
Foxseelady Hmm, I'm really not much into latex clothing, so I wouldn't even know where to look for references. It's an interesting task, though, especially getting the materials right. Modelling clothing is definitely on my list of "things to learn", and maybe I could do something that looks good in latex, but can also be used with some other material more to my liking (as, for example, leather :-)). I'd probably concentrate on Jessi and Miki, because they might not have as much clothing yet as the Millenium gals, and I prefer them anyway, these days.
momodot So, another request for draped things. I don't know if I can master the cloth room, but I guess there's always ZB2 or Wings to brush things up.
-- I'm not mad at you, just Westphalian.
a dented up trashcan would be good,how about some bent up half fallen down chain link fencing, can always use some graffiti painted walls, ripped and torn clothes items and drapes for windows would be cool. hmmmm....anything that one might find in an alley or old condemened building. would still like to see a curved ostrich plume quill pen. poses for a mom holding an infant(not a 1/2yr old) fantasy hair is always a good item not to mention platform shoes. just a few ideas to get ya going... better get off to bed now as it will be hard to sleep with all these poser images floating in my head..lol netta
I guess we are just shooting ideas at you now rather than making wishlist requests. I like bnetta's dirty alley and condemned building junk. Any clothes for miki would be cool. Any non-fantasy hair...there is a lot of that. There is little "everyday" type hair, especially for men. I would love more men's hair or women's hair you see at work or at the grocery store, you know, just ordinary regular person hair. An old fashioned Artist's garret... you know, the kind where starving artists in Paris paint a wine bottle and a loaf of bread on a checkered table cloth or a beautiful French girl on an old cloth draped couch... that romantic studio of the movies. Please, I am not asking, just shooting ideas :)
For clothing, an awful lot is just too flash, clothes for special occasions, partying, and such. It's also very current. I'd like to see some ordinary everyday clothes going back to the sixties and seventies. If you watch the old TV shows, there are all sorts of differences, and it's not just because the characters were victims of the current high fashion of their time. The people who designed the future clothing styles in near-future sci-fi like "UFO" missed, but the cut and drape of a man's suit today isn't the same as it was in 1970.
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2546132
Here is the other link regarding tiling. In the top of the thread, I did have problems tiling a texture. So, I went out of my way and made a ground prop. The texture is not seamless, as you can see on post #2 image on this thread from the other thread post #1. It does look seamless from what I did. Seamless texturing is not easy for me at the moment. I did what I am good at for quicker results.Message edited on: 01/22/2006 04:13
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12444&Form.ShowMessage=2492087
it would be awesome if you are into doing hair, if you could create a hair for older women...I did a thread on it in the Wishing Well forum, and have linked to it here for the details...I've also included the thumb of the kind of hair I'm talking about...there is no hair like this for the older characters that are becoming available in the marketplace...thanks for any consideration! KarenSay what you mean and mean what you say.
I hope noone minds me dropping by out of the blue, only to post some sugestions ;-) Hopind that indeed nooone minds, here are my two sugestions/cents: -More serious, full body clothing and armour for the Freak; all the stuff I know is either incomplete (only pants) or comedy (balerina outfit) -Futuristic armour for whatever figure, something akin to what a Storm Trooper would wear.
"...and the earth becomes my throne
I adapt to the unknown
Under wandering stars I've grown
By myself but not alone"
Thanks for all these excellent suggestions so far. I have made up my mind to start with some clothing items for Miki. That doesn't mean I will not consider some of the other interesting things later. But I've always wanted to learn how to make clothes, and Miki seems to need some. I'd probably concentrate on some simple, casual things first, like a T-Shirt, leisure pants, or a simple dress. I will be grateful for any particular suggestions (and wishes), though, and if all works well, I might do some more complicated things later. I also remain open for suggestions regarding other things to make. And yes, Foxseelady, I am not forgetting about the latex clothes. ;-)
-- I'm not mad at you, just Westphalian.
Hi Odf. Ideas about Miki clothes? What there is for her tends to be close fitting and without the thickness of the edge of real clothes... What would be neat if you are doing conforming is a cute above the hip sweat shirt with dimensional seams and hem. Cute sweat pants below but the two together leaving some belly. Cute low rise sweats or cut off tiny sweats like a girl wears cleaning the house or washing the car. I dunno, for a change anything thick and comfy... I am thinking Velma from Skooby Doo. I would like sexy for pin-up but I never see cozy pinup, thick ribbed turtle necks with those sleeves that come down over the hand or stretched out sweat shirts like in the movie Flash Dance, loose around the neck... Or maybe club kid clothes, not slinky club wear you see so much of, you know, slutty chic. I mean Seattle Grunge skateboard chick. A tight fitting knit cap, long sleeve under short sleeve T-shirt, flannel button up tied at waist, cut off knee length cargo or fatigue pants, canvas high top runners. All this stuff is I am sure beyond what you are looking at to start with but they sure would be cool and I think they go with that figure nicely. I would like having such clothes. I want my figures to look like the models who work at art schools. I am a retired teacher of painting. I still would love static prop clothes that are like someone taking them off or on. A pair of jeans hanging loose held from the waistband, a t-shirt getting pulled over someones head so you can see their face through the neck hole. Underwear being slid off. Clothes on the ground. I used to draw/paint models taking clothes off and on over and over... I could spend a whole private session having them only dress and undress the whole time. It made such a great contrast between the naked body and the drape of the clothes. And I liked how the clothes when half on could break the bodies into shapes. Mainly you get your nude without the inexplicable nudeness of historical painting -deuner sur lerbe is half way there :)
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Hi all, I've decided I'd try to give back to the community and maybe learn a few new tricks at the same time. So I'd like to get some suggestions for free stuff items that people would find really useful. It can be a prop, a texture, a morph, anything (even a Python script). Just make a wish, and if you're lucky, I will try my hand on it. My criteria for picking a project will be that it is interesting for me, there is some real demand and I think it can be done in reasonable time - I still have a job, after all. ;-) I will announce any results in this space. Of course, there will be the question of where to host the stuff when it's done, but one thing after the other... :-) Cheers, Olaf
-- I'm not mad at you, just Westphalian.