Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
arcady What looks like may be happening is you have some kind of open polyline or maybe multiple split verticies. Tighten the circle #1 by welding vertices with a tolerance less than the distance between 2 of the vertices. This should close up any holes or multiple vertices. My usual tolerance it .1, but judging by the magnification of your mesh it might have to be less than that. Repeat with circle #2 and try to loft to 3. Hard to see if there are any open polys or stuff... Hope this helps Ken
This is how I would do it, not to say there aren't other (better) ways!
Message edited on: 02/06/2006 17:20
I believe Gordon Surface is a pro feature only. But for the advice thank you, and I will try to make use of what I am able to from both of the posts.
Truth has no value without backing by unfounded belief.
Renderosity
Gallery
You should be able to do this in the standard version with the loft command. Make sure your selection mode is in "Edge" mode (Third icon from the left in the selection tab). window select the top edge(s) of the skirt, then shift select the ring and the lower edge from the top object - then select the loft option - you should have your connecting surface. Good modeling practice would be to avoid lofting edges with mismatched numbers of points to keep the mesh clean and easy to edit and texture. wayne k guam usa
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Truth has no value without backing by unfounded belief.
Renderosity Gallery