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Photoshop F.A.Q (Last Updated: 2024 Nov 26 6:58 am)
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From the looks of it you may have an anti-aliasing problem indeed. After selecting your selection tool (be it the rectangular marquee tool or lasso or whatever) you can check anti-aliased on the top of your screen, right next to where you can set the feather. Also, if you want to fill a selected area, don't use the Paint Bucket Tool, it leaves edges like yours. In stead select the fill collor u desire, choose Edit- Fill... and set Fill color to foreground (or choose black or white or grey if that's what you want) and press ok. Hope this helps, Greetz
I found a few problems that had to be corrected. The first was the anti-aliasing check box as we suspected. The second one was the pixel averaging that is done when saving the JPG file. I corrected all of the PSD files, saved them, and then saved a JPG file for the texturing. The JPG file was saved with an 8 quality setting, which still allowed some averaging, the 10 or maximum setting did not allow the pixels to change. Possibly I should look at another format for saving the textures, any thoughts?
JPG achieves its impressive compression ratio at the expense of image quality. It was originally designed for continuous tone imagery where the compression artifacts were not likely to be noticed. TIF/LZW or TIF/ZIP won't match the file sizes of JPG, but also won't degrade the content (well, TIF/JPG will, but let's assume you avoid that subformat). GIF will sometimes work ok but only if your image has 256 colors or less (or the palette reduction isn't a problem which depends very much ont he source graphic, etc.) TIF (and to a limited extent GIF) support alpha channels too, although that probably isn't a consideration for this case.
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Thanks
vkirchner