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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Tattoos


Robert_Ripley ( ) posted Sat, 04 March 2006 at 4:47 AM ยท edited Fri, 22 November 2024 at 5:56 PM

Attached Link: http://i38.photobucket.com/albums/e117/Boxershortboy23/mytattoo.jpg

there is my result on vicky3..didnt work as you see on the left side rhis how it should look like http://www.quinlor.de/tutorials/tattoo.html anyone help?


gmadone ( ) posted Sat, 04 March 2006 at 7:53 AM

The position is wrong for the unimesh characters, adjust the u and v_offsets until it is in the right place on the texture. Because you have a light tattoo surrounded by black (the opposite of the tute you are using) you will need to change the background color (on the tattoo node) to black and the colormath node to add. If the add does not combine the images as desired, you may be able to use your tattoo as a mask and plug that into input 2 and the blending input of a blender node and adjust the multiplier on the blending input to 1 or more, your skin would go on input 1.


Robert_Ripley ( ) posted Sat, 04 March 2006 at 7:57 AM

oh my god gmadone...can you show me the final settings in a pic...my english is not that great ;) thx anyway


gmadone ( ) posted Sat, 04 March 2006 at 8:24 AM

file_330627.jpg

This is the blender method.


MaryK ( ) posted Sat, 04 March 2006 at 1:38 PM

Um, your bump is WAY too high. When I do mine I have the tatt + texture going into the color math, then it (the math) going straight into the first diffuse (with it set to white). Bump you may want set to 0.0005 or lower.


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