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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 24 11:54 pm)



Subject: Cast shadows


Rita ( ) posted Wed, 21 March 2001 at 7:44 AM ยท edited Wed, 26 February 2025 at 6:35 AM

How can I get the shadows to show up in a render. I have the box checked off in the render options box but the shadows disappear once I render.


bloodsong ( ) posted Wed, 21 March 2001 at 11:39 AM

heyas; the trick to this is, the ground shadow that you can turn on and off is not a shadow. it is only a guideline, so you can see where your characters are. to make the lights cast a shadow, you need to turn the ground plane on so they have something to cast ONTO, and then also make sure the lights point in such a way that they are casting the shadows towards the ground. (or whatever else you're trying to shadow.)


Rita ( ) posted Wed, 21 March 2001 at 2:26 PM

Thank you.


Dr Zik ( ) posted Thu, 22 March 2001 at 12:11 PM

Hi Folks! bloodsong, as usual, provides good advice. Here's another tack that I pass on to my 3D design & animation students: If you're using a background image from a CD or another program such as Bryce, your Poser figures will not be able to cast shadows in or on the image because it's in an alpha-channel (the short explanation is that the image isn't really in your Poser scene; it just looks like it is). But you can add a default cube object from the Props library to your scene, scale it large (300% or more) and flatten it along the y coordinates (up-down) to create a custom ground, floor, rug, deck, etc. that will display and render shadows cast by your figures as well as its own custom textures. You can use the same technique and flatten the cube along the x or z coordinates to create walls or other structures that can be placed strategically near your Poser figures to catch their shadows. Of course you can also import any of the models in Freestuff and place them along your custom walls or floors and let them cast shadows as well. One well placed prop or "rug" that displays shadows from your Poser characters can create a powerful illusion of real depth when rendered with your background. If you REALLY want to have some fun: import one of the window blinds props available in FreeStuff or the Props Guild, add or change one of the default lights as a spotlight, and position the spotlight behind the blinds so that the light shines thru and falls on your Poser figure. Lower the other lights to convey the sense of a darkened room. Cool!! Be sure that you've enabled all the objects and figures to cast shadows by checking the boxes. Just some thoughts. Hope they help. Peter (Dr Zik)


Rita ( ) posted Fri, 23 March 2001 at 5:43 AM

Sounds good. I'll have to try it. Thanks


seedpress ( ) posted Tue, 27 March 2001 at 1:00 AM

How do you "turn on" (or off) the ground plane? I'll be darned, but I can't figure out how to do this!


Rita ( ) posted Tue, 27 March 2001 at 7:43 AM

In Poser, go to display, Guides, And check Ground plane on or off


seedpress ( ) posted Tue, 27 March 2001 at 3:30 PM

Thanks! Got it. I guess i get the DUUH award!


Dr Zik ( ) posted Wed, 28 March 2001 at 11:23 AM

Hi Folks! Oh no you don't, seedpress! I already have it! And I ain't giving it up! (:D Let's face it--there's just so much to learn! Enjoy the serendipity of it all! Peter (Dr Zik)


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