Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 8:11 am)
Connect the texture map to displacement at a very low value, 0.001 or so. Breaks up the smoothness.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
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In the attached link, take a look at the first post. If that's what you're aiming for, see post 7.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Anyone have suggestions for pumping up transmapped hair in the material room? Got quite a few hair props that are great, but don't really render as well as I would like... especially when you start adding IBL, Real Skin shaders, etc into the mix. So... anyone have any tips or tricks that they use?