Tue, Nov 12, 2:07 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 8:37 pm)



Subject: "lock a phone to a hand"


spinners ( ) posted Mon, 20 March 2006 at 5:43 AM ยท edited Tue, 12 November 2024 at 2:02 PM

how does one do this...i'm sure its incredibly simple..yet I've not succeeded. so when the hand moves the phone goes with it


SamTherapy ( ) posted Mon, 20 March 2006 at 5:57 AM

Select the phone, choose "Set Parent" then pick the relevant hand from the hierarchy editor.

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


spinners ( ) posted Mon, 20 March 2006 at 6:16 AM

thats just it....the body (hi rez) doesnt show up in the list...just the props and additional clothing...


geep ( ) posted Mon, 20 March 2006 at 6:36 AM

What "list" are you using?

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



spinners ( ) posted Mon, 20 March 2006 at 6:40 AM

set figure parent...


geep ( ) posted Mon, 20 March 2006 at 7:13 AM

Hi spinners,

Make sure you have the "phone" selected and then ...

Try doing this ...
[menu] "Object" >>> "Change Parent..."

Scroll down to find the body part to which you want to parent the phone and ...

Walla !!!

cheers,
dr geep
;=]

Remember ...
"In Poser, all things are poseable!"
Dr Geep - 2006

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



spinners ( ) posted Mon, 20 March 2006 at 7:31 AM

that was it..i had already gave it a parent...thanks


geep ( ) posted Mon, 20 March 2006 at 8:23 AM

;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.