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Animation F.A.Q (Last Updated: 2025 Jan 21 6:46 am)

In here we will dicuss everything that moves.

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Subject: SoftImage Facial Animation software


Bobasaur ( ) posted Mon, 20 March 2006 at 10:44 AM · edited Wed, 22 January 2025 at 11:41 AM

Attached Link: http://www.softimage.com/products/face_robot/video_gallery/default.aspx

Not cheap, but it's quite impressive.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


maxxxmodelz ( ) posted Mon, 20 March 2006 at 11:12 AM

Attached Link: Facial anim experiment

file_334901.jpg

Yep, it's impressive, but way out of my budget. ;-)

Wish I had it for this animation though. (This is that short clip I was talking about in our conversation last evening). Nothing major, just working on some facial animation. Got the eyes to jitter with a noise modifier affecting the position track. I think it worked out ok.

Would like to put some sound to it.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


nemirc ( ) posted Mon, 20 March 2006 at 9:04 PM

Nice :) I have seen the facerobot demo videos but I haven't seen the workflow yet. I would really like to see a hands-on video to see how they actually setup the facial rig and how you work on the animation. Right now to me face robot looks like a fancy way to add clusters to your face to animate it...

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


horndog40 ( ) posted Tue, 21 March 2006 at 6:25 AM

So how much is it? I didn't see a price?!


maxxxmodelz ( ) posted Tue, 21 March 2006 at 7:26 AM

It's $95,000 for Facerobot Designer, and $15,000 for Facerobot Animator.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


Bobasaur ( ) posted Tue, 21 March 2006 at 9:07 AM

It's just one lottery ticket away.

Before they made me they broke the mold!
http://home.roadrunner.com/~kflach/


nemirc ( ) posted Tue, 21 March 2006 at 9:39 AM

You gotta be kidding me... one could buy nearly 15 seats of the high-level XSI instead of facerobot designer! That program better be REAL good... as in "I just have to imagine it and the animation is there!"

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


maxxxmodelz ( ) posted Tue, 21 March 2006 at 10:34 AM · edited Tue, 21 March 2006 at 10:39 AM

"That program better be REAL good... as in "I just have to imagine it and the animation is there!""

Well, it's almost like that. It specializes in mocap of target facial groups, and translates that to the customized mesh that simulates deep muscle movement. It also allows manual input of keyframe manipulation on top of that, so the mocap can be tweaked to perfection. It saves animators tons of time in animating facial expressions and speech, with results that are exact to a live actor's own.

In that sense, the extremely high price is worth it to studios who can afford to write it off as a business expense, and need the technology to save time and money in the long run. It certainly is not for a hobbyist, or even the individual professional, at that price. I'm assuming, like with everything else, the price will eventually drop like a rock (remember when a seat of Maya used to cost $30,000 and only ran on SGI workstations? It was called Alias PowerAnimator back then). Right now, however, it's highly specialized software, so they give it a ridiculous price... because they can. ;-) Message edited on: 03/21/2006 10:39


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


dueyftw ( ) posted Tue, 21 March 2006 at 10:45 AM

I wondering if the people at Avid when they were kids tried to sell lemonade at 25 dollars a glass, thinking that they only have to sell one glass? Dale


nemirc ( ) posted Tue, 21 March 2006 at 10:53 AM

Let's look at the more recent examples... anybody remembers how much they charged for Massive when it first came out?

nemirc
Renderosity Magazine Staff Writer
https://renderositymagazine.com/users/nemirc
https://about.me/aris3d/


maxxxmodelz ( ) posted Tue, 21 March 2006 at 11:08 AM · edited Tue, 21 March 2006 at 11:09 AM

" Let's look at the more recent examples... anybody remembers how much they charged for Massive when it first came out?"

Yes. $40,000 USD. It's around $22,000 with license and support today. Message edited on: 03/21/2006 11:09


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.


horndog40 ( ) posted Tue, 21 March 2006 at 5:27 PM

This program is very reminiscent of Facestation by Eyematic. The video/demo put out by Eyematic back then is very nearly identical to the one put out for this program. However, I beleive Facestation was a flop as I haven't read anything about it for awhile.


gammaRascal ( ) posted Wed, 22 March 2006 at 10:23 AM

great looking app. the price is pretty steep for it thought. i can see it coming down pretty fast and pretty soon. unless they want to share the marketplace. maybe im missing something...




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