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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: bone setup - eyes


DosPorticos ( ) posted Mon, 03 April 2006 at 12:42 PM · edited Mon, 25 November 2024 at 9:15 PM

I'm setting up the bones for a poser character and wish to have the eyeballs move without their movement affecting the rest of the head. So far no luck. How is this done? Is there a detailed tutorial or some such? I've already read the manuals and reviewed the Dr Geep information. I've tried to do this using Poser 4 Pro Pack and 6 - although Poser 6 seems to ignore any set limits dialogue. Thanks.


xantor ( ) posted Mon, 03 April 2006 at 12:57 PM

You need to make sure that each eye is a totally seperate body part and that no parts of the head are included in the eye groups, switching off bend for each eye should help, too.


lesbentley ( ) posted Mon, 03 April 2006 at 3:05 PM · edited Mon, 03 April 2006 at 3:07 PM

Xantor's sugestion of switching off 'Bend' for each eye will probably work, but you won't be able to use magnets on the eyes if you switch 'Bend' off. otherwise try the following.

The probable cause is Joint Paramiter channels in the head linked to the eyes. Try this in a copy of your cr2. Open it in a text editor, use the editors Search function to find the strings "otherActor leftEye" and "otherActor rightEye", delete any channels that contain these strings.

Message edited on: 04/03/2006 15:07


pitklad ( ) posted Mon, 03 April 2006 at 3:12 PM

file_288481.jpg

And there are some lines on the cr2 that you will need to remove

Nerd has a tutorial about setting up eyes but I don't have a direct link...

Also note that your eyes center should be at the center of your eyeballs,both the red and green cross
Use front & right camera for more acurate results and also make the eyes wireframe to see exactly where your center is
This way your eyes will not pup out when turning

:^)


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obm890 ( ) posted Mon, 03 April 2006 at 4:35 PM

If the red and green crosses are both at the center, will "point at" still work? I'da thunk the red cross should be closer to the front of the eye so they can be told to "point at" camera etc. (I'm not near my poser so I can't check it right now)



xantor ( ) posted Mon, 03 April 2006 at 4:53 PM

file_288482.jpg

The red cross should not be at the centre of the eye, it should be slightly in front of the eye as in the picture.


pitklad ( ) posted Tue, 04 April 2006 at 3:31 AM

:^S
I didn't knew that the point at would't work anymore after making both red and green together!
Thanks for the info xantor!
Sorry for giving wrong information...


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quinlor ( ) posted Tue, 04 April 2006 at 6:17 AM

Attached Link: http://www.quinlor.de/tutorials/fig_setup_joints

You find a discription how to modify the cr2 for the eyes at the link. Warning: The tutorial pictures contain some nudity.


quinlor ( ) posted Wed, 05 April 2006 at 11:22 AM

Attached Link: tutorial Link

Upps, the forum conversion ate my link and replaced it with an image.


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