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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 2:22 am)



Subject: Morph in Rhino Help


D0GG0D ( ) posted Wed, 04 April 2001 at 11:37 PM ยท edited Thu, 13 February 2025 at 11:07 PM

file_160422.jpg

I created a morph but, when I apply it this is the only outcome. The morph has nothing to do with the neck just a section of the head.


wyrwulf ( ) posted Wed, 04 April 2001 at 11:47 PM

It looks like you moved the head mesh in Rhino. You can move points around, but if you move the whole mesh, it will do this.


D0GG0D ( ) posted Thu, 05 April 2001 at 1:00 AM

Re-tried same effect. I save the head and/or full figure as a 3ds from Poser then load it into Rhino. Add a morph then save it as a Obj. I then apply it in Poser and when I use the Morph dial I get the above effect. It has to be something simple I'm doing wrong but, I didn't move the figure at all in either program.


ohman ( ) posted Thu, 05 April 2001 at 1:18 AM

Don't export from poser, use the geometry file instead. There is an obj to 3dm converter somewhere. /Ohman


JAFO ( ) posted Thu, 05 April 2001 at 2:10 PM

in the right viewport rotate model 90 degrees before exporting as object... but it is best to use origional obj file... theres a seperate head object in the runtime/geometries you can use .... convert .obj files to .3dm using objto3dm converter available at the Rhino website

Y'all have a great day.


dlfurman ( ) posted Thu, 05 April 2001 at 7:54 PM

Go visit Trav's Site and check out his Tutorials page. http://morphs.bbay.com/main.html

"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld

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