Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 01 9:20 pm)
Dang! Beat me to the punch...I was going to ask the same thing only a bit more... 1) I've noticed that half the textures use straight on images of woman (actual photos). WHO are these women? Where can I obtain one?..er..her image. Is she / they willing to have their faces plastered all about the net? Is it legal? Do we owe them royalties for swapping their facial features about the forum? Will this bring about the end of "skins" as we know them? 2)I've often gone around like the rest of us...searching and searching for the ULTIMATE skin shot. However, unless I hit the porno sites...there is just NOT going to be any decent clips I can use for textures. Any suggestions on how to obtain/create a decent realistic texture? Perhaps a tutorial showing just HOW one is created? ( and I don't mean like the cheesy ones talking about putting some argyle patterns on a suit jacket I'm talking the real THING...flesh 3D! 3) In your Goth model's texture...rumor has it you scanned in your OWN Iris to create those blue peepers that give your Sacred Truth heroine's death pale eyes...is this FACT? (as read on your site) or are you kidding....also How long did it take to regain your sight? 4) In the dungeon, after the jewel of denial, but before the sacred monkey statue of the circle of Orges, IS there a way to obtain the key of light and proceed past the guards of myst into the next kingdom? Thank you, PANdaRUS~
Well.. That's a lot of questions... but I'll do my best to answer all of them. 1. I take the left part of an eyelid, combine it with an iris, add the area between the brow and the lid through airbrush, take a nose from another photo, build cheeks with airbrush again, and take an upper lip from one graphic, and a lower lip from another, match hue and saturation to each other then to the face.. add noise to add to the realism here and there (make an irregular selection, feather, add noise.. works fantastically) Often it's only one straight on eye/nostril/lip and you have to mirror it/scale it/skew it and touch it up to make it look straight on... So I don't think that anybody can sue us for using their likeness in a texture map. 2. I've never really been particularly good at bodies I don't think, mostly better with faces... So I'm not too sure how to get a realistic skin appearance.. I do a lot of the same cutting out of little snippets of skin from graphics, but it's also a lot of freehand air brush and trial and error. 3. "P4 - Less Makeup" has also the same scan of my eye but much cleaner... It was really hard to scan because my eye wanted to track the light as it moved past... 4. Yes, there is a way.. But you have to buy the strategy guide.
Fear not Di, (presuming I may call you that?) In a certain sense they are created in much the way "we" posers create 3D with poser. It's not easy to make a texture look like that...granted one could simply modify an existing one from the forum, merely replacing parts with one's own parts but it's still not that easy to do...there's a certain skill involved..if you have any doubts...take a look at Mr. tlaubach's website...his "Sacred Truth" comic is very good. I haven't seen textures like that around...not since the great Mobius! Anyhow..it's an awesome comic made in Poser about a topic that I truly love...VAMPIRES!...as a matter of fact..I'm working on a project involving the same sorta topic! PAN~ (Yes Virginia...there IS a santa claus..)
Well, I certainly consider that 'creating', Tim. It is not one person's image 'flattened' so to speak. I've been to HWL many times, use most of your textures and have seen your 'Sacred Truth'. You're good and creating your way is just using 'resources' as far as I'm concerned. The way I was reading it was that you use '1' image. I wasn't exactly sure how you did it, but felt reasonably sure you were not going to do it that way. Diane
Riiiiiiiiight, Anton (with a big smile). You two and a few others are doing really terrific, wonderful work with your textures and I'm not even thinking of going there. I'm absolutely content to 'borrow' your textures and work on my faces with morphs. That's satisfying enough for me. Just, please consider the possibility of doing a similar project with the men. Thanks to both of you, Anton and Tim. You each have your own little folder in my texture section. Diane
Got a challange ... first in Poser 3, then hopefully in poser four. I have an old picture of my roommate. Whe she was 15 She looks very cherokee in it, gorgious. Anyway, any advice on how I can take this photo and make a texture from the face. Beyond the wonderful tips at the top of this thread. Boni
Boni
"Be Hero to Yourself" -- Peter Tork
Here's a tip that I can give you... Cut up the lips, nose, and eyes and paste them each onto the texture template. position, scale, and rotate these elements so that they will line up properly with the geometries, using the coloration/texture from the picture air brush/stretch/add the forehead, cheeks, chin, etc... An easier way that I've experimented with, to a limited extent, is to use a morphing program with a warping feature. You could use this to stretch the elements of your photo to the layout of the texture template. From there, you can do a little touch up, then it's just a matter of getting the right morph targets so that the actual physical structure of the face is close. Let me know if that seems useful. I'd be happy to help out if you'd like.
Wait a minute? I thought that was a bunch of different images pieced together? Now it's JLH? Hmm...I just spent over 3 hours creating what I felt was my BEST texture to date (see Gallery in about 20 mins [12:50am NY time right now] where I will post it for the first time) entirely off the inspiration from your technique!! Sheesh I could have just visited her site and gone to bed early! Arrg! PAN~ I know what I posed last summer....
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An update to the realistic p4 texture... Just put this together... The whole texture was the same except for the face... Don't think it's worth a whole texture post, but I don't think I'll be making another texture so similar again...