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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)



Subject: How to add morphs to my hair mesh ?


infinity10 ( ) posted Thu, 11 May 2006 at 3:23 AM · edited Wed, 20 November 2024 at 12:34 AM
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I made several hair meshes in my modelling software.  I imported them into Poser 6, and turned them into static parented props.

Now I would like to make movement and styling morphs for the meshes, for use inside Poser 6.  I do not know how to do this.

Is there a tutorial anyone can recommend, please ?

Eternal Hobbyist

 


Realmling ( ) posted Thu, 11 May 2006 at 9:25 AM

Not sure if there's a specific tutorial out there for making hair morphs, but it would be along similar lines as clothing or character morphs. I would say search for one of those. (my attempts to search for one on hair didn't turn up much just now) You can also use magnets inside Poser to create, if you're good at working with them.

Depends on what modeling program you have. In Max, I generally use one of the Free Form Deformer options on the whole piece or just on selected areas to fiddle and adjust things.

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TrekkieGrrrl ( ) posted Thu, 11 May 2006 at 9:51 AM

As Reamling said, making morphs for hair is just like making morphs for anything else.

Simply make the morphs in whatever modeling software you used for the hair - and TAKE CARE not to alter the vertex count (in other words, no deleting vertices/subdividing anything) and save the morphs as separate .obj's. Then in Poser, load your hair, load the morphs (Object -> Load morphtarget) and save the resulting, morphing hair back to the hair folder :o)

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infinity10 ( ) posted Thu, 11 May 2006 at 9:56 AM
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Yeah, sounds good.  Thanks very much, All !

Eternal Hobbyist

 


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