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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: Frustrated with textures part 3


Amixiam ( ) posted Mon, 09 April 2001 at 6:09 PM · edited Wed, 25 December 2024 at 10:17 PM

file_162309.jpg

Ok...here's a working piece. I decided to not recreate my picture from poser, and worked with some native bryce materials. Thank you to everyone that helped. Let me know what you think of this. No post-work has been done. Bryan


EricofSD ( ) posted Tue, 10 April 2001 at 12:10 AM

Coming along just fine. Its always nice to see the building process.


Flickerstreak ( ) posted Tue, 10 April 2001 at 12:47 PM

Looking good. Is the pink caste on the armor intentional? If not, it could be an artifact of the Ambient coloring of the sky (in which case, change the ambient color of the objects to something complementary). If it is intentional, I think it looks pretty cool.


Deathbringer ( ) posted Tue, 10 April 2001 at 2:21 PM

Yes looking good.. I think the purplish tint to the armour is coming from the sky.. Looking good and glad I could be of some help. :)


Lyrra ( ) posted Tue, 10 April 2001 at 5:08 PM

I think you need some underbrush - those trees have the unfortunate 3d telephone pole syndome :P Also if you make the further ones a little smaller it will help give an illusion of distance. Does the helmet look a little small to anyone else? Can I point out that you have foreground objcts and backgrounds objects but no middleground? Those big trees up front kinda cut the image up. Maybe bring the right one back a little? The armour is looking dandy :) Lyrra



Amixiam ( ) posted Tue, 10 April 2001 at 9:24 PM

Thank again all...I've made the adjustments that Flick suggested, and I'm currently working on Death's "light" suggestion (btw, shadows were turned on in skylab, now they are off). Lastly, I'll be adding underbrush to the trees, making the middleground more pronounced, and making the background trees smaller as Lyrra suggested. I'll upload a new raw image shortly. Bryan


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