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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 27 9:18 am)



Subject: Koz's Kyoko Hair problems


mystmaiden ( ) posted Sun, 04 June 2006 at 1:55 AM · edited Tue, 14 January 2025 at 3:15 AM

file_344162.jpg

Hi all, I'm having a bit of trouble with Koz's Kyoko Hair. I've fiddled and fiddled in the material room, but I am just not getting it set right.. I'd love some suggestions.

Thanks,

Myst

 


Fazzel ( ) posted Sun, 04 June 2006 at 2:02 AM

Have your tried reloading the zip file?  Maybe something got corrupted.



mystmaiden ( ) posted Sun, 04 June 2006 at 2:06 AM

hmm.. no, its not unusal for hair files to need a little adjusting to hide the part thats showing... I'll try that thought, thanks.

Myst


semidieu ( ) posted Sun, 04 June 2006 at 6:43 AM

Looks like a transparency problem in the scalp material.


KarenJ ( ) posted Sun, 04 June 2006 at 6:58 AM

I can't reproduce this problem.
What version of poser are you using? What render settings?
Also which version of the hair are you using - hair prop (from the hair library) or conforming (from the figure library)?


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


mystmaiden ( ) posted Sun, 04 June 2006 at 9:12 PM

Hi Karen,

Thanks for looking into this. I am using Poser 5, the hair is from the figure library. I rendered it with

Smooth polygons, remove backfacing polygons and use texture filtering all checked.

Myst


Medzinatar ( ) posted Sun, 04 June 2006 at 9:15 PM

Looks like the setting for transparency falloff is non-zero

  • Roni

 



mystmaiden ( ) posted Sun, 04 June 2006 at 10:00 PM · edited Sun, 04 June 2006 at 10:07 PM

I'm not sure I understand, Roni..  Do you mean it should be zero or that the correct setting is other than zero?  I tried setting  it to 1 and it did not seem to help.

Myst


Miss Nancy ( ) posted Sun, 04 June 2006 at 10:12 PM

transmap where the black areas are not (0,0,0) (rgb)?



Medzinatar ( ) posted Sun, 04 June 2006 at 11:22 PM

most hair should have a transparency falloff setting of Zero.

As a test, I used that hair and set falloff to 0.600 and got something similar to what you have.

  • Roni

 



TheAnimaGemini ( ) posted Mon, 05 June 2006 at 1:39 AM

Do you have the update for P5? I had the same problem before the update.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


mystmaiden ( ) posted Mon, 05 June 2006 at 7:09 AM

I tried it with transparency falloff set to 0.. its still the same. Not sure about the update though, I'll figure that out next.

myst


ccotwist3D ( ) posted Mon, 05 June 2006 at 7:16 AM

Uncheck remove backface polygons. That's the problem.

Sebastian


mystmaiden ( ) posted Mon, 05 June 2006 at 9:29 AM

Thanks, but unchecking remove back facing polygons was not the solution. I'm truly baffled at this point.

 


TheAnimaGemini ( ) posted Mon, 05 June 2006 at 10:30 AM

@Mystmaiden
I am sure you need the update. Just give a try.

La vie est éternelle. L'amour est immortel.

“Dwell on the beauty of life. Watch the stars, and see yourself running with them.”
― Marcus Aurelius,


Miss Nancy ( ) posted Mon, 05 June 2006 at 1:20 PM

well, anyway, I hope myst gets it fixed. I was gonna say it reminds me of how it would have looked in poser 4 with non-zero ambient or non-zero hilite (which is why kozaburo-san became so skilled at painting fake hilites on his hair), but of course this is P5 and that couldn't happen.



KarenJ ( ) posted Mon, 05 June 2006 at 2:39 PM

Can you do a screenshot of the material settings?


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


mihoshi1de ( ) posted Mon, 05 June 2006 at 3:23 PM

I don't remember if it was Kyoko hair, but I had a similar looking problem with one of Kozaburo's hairs and a free texture which simply used the wrong transparency map. Changing that solved the problem.


randym77 ( ) posted Tue, 06 June 2006 at 9:08 AM

I used to have that problem with Koz's hair in P5 all the time.  Adjusting the transparency settings of the skullcap usually fixed it. 

Another thing it might be is the skullcap casting a shadow on the forehead.  Make sure "cast shadows" is unchecked for the skullcap.


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