Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
You could save yourself some time by rendering the whole thing and then use plop-render to view changes you make...........?
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All the Woes of a World by Jonathan Icknield aka The Bryster
And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...
Why not set the scene to render at half or quarter size as a preview?
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch a
r--i---d-----e-----!"
paul..good idea...but i find it easier to catch slight misses if it's a large size.. i do a render to disc.. 56 dpi..or 72..at a 15 inch by 10 inch.. (easier to work in inches than pixels) or something whereabouts.. then open it in photoshop..and voila..i can have that open to work with...
but..then yes..the render to disc times..i get off my butt and do some walking around...
i so can't understand why the nano window has to be that tiny. just doesn't make sense
Quote - "i so can't understand why the nano window has to be that tiny. just doesn't make sense"
There are a couple of things that have a bearing on this.
The Bryce interface was designed when most people were using a screen resolution of 800x600. In that case, the nano-preview doesn't appear so tiny.
The nano-preview uses the same basic render process as the main window (i.e. it's slow), and if it was bigger it would take longer to render. It's often too slow even now, at its tiny size and with modern computers. If you place a complex volumetric material in a scene with multiple lights, the nano-window will slow to a crawl and most of the Bryce interface will not respond to input until it has finished rendering (sensibly, the option to turn off the nano-preview does respond quickly).
The nano-preview size was a reasonable compromise when it was introduced. Nowadays it would probably be better to have a bigger size option and have it update only on user command rather than automatically.
bryce 6 better deal with a bigger size option..and yes. as PJF says.. update it on user command. sigh.
i try turning off AA at times..btu it's so hard to figure out things properly with jagged rough edges..esp if one dealing with metal and glass... can't really see the specularity properly.
next time round..i shall plop render..thanks all...
Remember the theme song to "Goldfinger"? - replace "Goldfinger" with "Ploprender" - it makes for a catchy little tune.
PLOP PLOP FIZZ FIZZ - OH WHAT 'A RELIEF IT IS!!!
RELIEF...Hmmmmm...Another term for a 3D IMAGE!!!
All things are relative.....ZENNNNNN...Synchronicity is balance.....ZENNNNNN.....I just pooped my pants...GATHWARRRRK SCRUNTCHHHHH!!!!!
@packled:
I disagree with you, to a point..
I also want to know what medication mugsy is on, specifically so I can avoid it.
Strolling through Reading (UK, Berkshire) town-centre whilst inadvertantly "plop-rendering" seems a good way to get arrested..
Hmm... Might be a good idea for a cartoon-type pic, tho. :-)) "but Officer, I was on prescrbed plop-render.."
Cheers,
Diolma
(Diolma<-- turns scatology button OFF!)
My mommy told me a long time ago not to plop render because I could blind or crazy - and my hands would get hairy - er...
I'm not gonna tell you what medication I'm on...Because then you'll send some of those little trolls that live in my walls out to steal it from me. IT IS MINE - AAALLLLL MINE DAMMIT!!!
DEFINITION OF PLOP RENDER: One who savagely tears into dog turds looking for lost jewelry...
GAFWAAAHHH - GAFWAAAARRRRRRGGGGA...
Rember kids ; Caring spelled backwards is Gnirac - and the last thing you wanna do is to find a freaking hungry red eyed Gnirac is some dark alley somewhere...
Try my test render method, you might like it.
I set the render size to 800 x 600.
I set up for premium render, then set the ray per pixel (rpp) to 4.
Even a rather complicated scene will render in 5 minutes or less. You lose some detail, but you can get a good idea of what your final render will look like.
This renders more quickly and with more detail than the non-premium type render settings do for me on my machine (intel 2.0 ghz).
Try it out and see.
PS: I'm using Bryce5, I'm not sure how it will work with 5.5.
This is not my "second childhood". I'm not finished with the first one yet.
Time flies like an arrow; fruit flies like a banana.
"I'd like to die peacefully in my sleep like my grandfather....not screaming in terror like the passengers on his bus." - Jack Handy
Plop means something unpleasant here in England...it's the stuff that can hit the fan.....
My
self-build system - Vista 64 on a Kingston 240GB SSD,
Asus P5Q
Pro MB, Quad
6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full
tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb,
Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD,
2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown
man really
needs.....I built it in 2008 and can't afford a new one,
yet.....!
My
Software - Poser Pro 2012, Photoshop, Bryce 6 and
Borderlands......"Catch a
r--i---d-----e-----!"
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i HATE this..everytime i render something..i have to do a render preview.. i can't see what i have done in the nano window..it too small.
grumble..grumble
and esp if it's as bad as that image in my last post. i hate to wait for AGES for a render to happen.
twiddle my thumbs..go drink.
oh bother. :mad:
too much brandy for a tummyache i guess.