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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Problem with Koz's Rei Hair (V2)


Acadia ( ) posted Thu, 22 June 2006 at 9:16 AM · edited Sat, 24 August 2024 at 3:11 AM

Has anyone tried using this hair?  I'm trying to analyze it in Wardrobe Wizard so I can fit it to SP3, but when I load it (it's a hair prop), what shows up in the drop down menu once the hair is applied is  "ReiHair.obj", and the hair places 1/2 way down the head at about the level of the eyes.

None of the other Koz hair shows up with an  .obj extension when applied, but this one seems to.

There are 2 downloads at digitalbabes2, one for V and one for P4. I checked and I am  sure that I have the one for "V".

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



xantor ( ) posted Thu, 22 June 2006 at 11:54 AM

I think that the rei hair is for victoria 2 so it will appear lower down on the newer millenium figures.


rreynolds ( ) posted Thu, 22 June 2006 at 1:35 PM

I wouldn't use WW for hair. If it's a regular hair item, it's easier to fit it on a character in the default zero pose, memorize it (from the Edit menu) and save it into the hair library for the new figure.


Acadia ( ) posted Thu, 22 June 2006 at 1:52 PM

Quote - I wouldn't use WW for hair. If it's a regular hair item, it's easier to fit it on a character in the default zero pose, memorize it (from the Edit menu) and save it into the hair library for the new figure.

WW is easier and saves me hard drive space. The .dat file WW generates takes up far less space than saving another hair file.  Once the hair is analyzed it only takes about 5 seconds to convert the hair to the new figure.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pakled ( ) posted Fri, 23 June 2006 at 11:52 AM

I've downloaded just about all the ones from Digital Babes . Some work, some don't (which is why you see the same 'do' over and over again..;) I'm sure I've got it somewhere, but I'd have to look to make sure.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


JQP ( ) posted Thu, 28 June 2007 at 6:54 PM

Any free textures for reihair floating around?


Acadia ( ) posted Thu, 28 June 2007 at 7:27 PM · edited Thu, 28 June 2007 at 7:28 PM

Attached Link: http://www.renderosity.com/mod/freestuff/index.php?username=duttond

Try there.

You can also change it to whatever colour you like in the material room using the HSV node.  Instructions on how to do that is here:

Making Yuki's Red hair Brown with HSV node

Making Black Hair Maps Sandy Brown, or any red

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



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