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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 28 6:42 am)



Subject: Deep Ocean Poser Scene - HELP


Dannii ( ) posted Sun, 09 July 2006 at 2:39 AM · edited Fri, 24 January 2025 at 4:16 PM

Hi,

I'm trying to put together an underwater poser scene (I know what your thinking - they must be mad). And was wondering if anyone who uses poser a lot has any ideas on the subject.

Although I've seen some great images here on Renderosity, they don't give any clue as to how they do them. Any and all help greatly appreciated.

Dannii


Foxseelady ( ) posted Sun, 09 July 2006 at 3:22 AM · edited Sun, 09 July 2006 at 3:26 AM

I believe their are textures for daz's multiplane cyclorama that are underwater, also if you prefer there are many great free backgrounds you can add to the scene. Runtime DNA also has free underwater light sets. I hope this helps you get started in the right direction a little anyway.


dbowers22 ( ) posted Sun, 09 July 2006 at 3:27 AM

One thing you could do would be add a gel map to one of your lights to
give the lighting a ripple effect.  Check some of the previous threads
on lighting to get some ideas how to do this.

As to how they do those great images, practice, practice, practise.
Some of these people have been doing this stuff for years.
As of yet Poser doesn't have a "Make Art" button, you still have
to work at it.



thefixer ( ) posted Sun, 09 July 2006 at 3:50 AM

You need to be careful what you believe also, many, including me will use Vue for underwater scenes but because we have used poser models it will be put in the poser gallery and no mention made of Vue being used!

I do it and I know of many more that do also!

What you see may or may not be done in poser!!

And before I'm flamed, I know some of you do it in Poser!

Injustice will be avenged.
Cofiwch Dryweryn.


Dannii ( ) posted Sun, 09 July 2006 at 4:07 AM

Thanks everyone. I wanna try to do it all in Poser but if I can't I'll resort to Photoshop. Once again, many thanks.

Dannii


dphoadley ( ) posted Sun, 09 July 2006 at 5:49 AM

How do you add a Gel Map to lighting in Pro-Pack?
DPH

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


xantor ( ) posted Sun, 09 July 2006 at 12:43 PM

You can`t add a Gel Map to lighting in Pro-Pack.  :m_sadblink:


dphoadley ( ) posted Sun, 09 July 2006 at 3:17 PM · edited Sun, 09 July 2006 at 3:18 PM

"You can`t add a Gel Map to lighting in Pro-Pack."

Well, since Dannii didn't say which version of Poser he is using, why is it automatically assumed that he is rendering in Poser 6.  I think it is unfair to the rest of us to always assume that everyone is usintg the latest version of Poser.
Poser 6 does have a lot of options, but it is also cumbersome and slow on those of us who, for reasons of poverty, are still nursing an extra year or two out of our Pentium 3's.
David P. Hoadley

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


raven ( ) posted Sun, 09 July 2006 at 4:59 PM

In Poser 4 or Pro-Pack, you could apply the gel map as a transparency map to a square prop in front of a spotlight, and that should give you a similar look.



dphoadley ( ) posted Sun, 09 July 2006 at 5:10 PM

Thamkyou raven, that is definately sound advice.  I will remember it.  I'm assuming that a similar efffect could be appliad to a forest scene to simulate light filtered through trees?
Yours truly,
David P. Hoadley

  STOP PALESTINIAN CHILD ABUSE!!!! ISLAMIC HATRED OF JEWS


raven ( ) posted Sun, 09 July 2006 at 5:21 PM

Yes, you should be able to use it for that as well. It's much the same technique that would be used on stage to simulate lighting effects.



xantor ( ) posted Sun, 09 July 2006 at 6:42 PM

file_347825.jpg

I tried it, it doesn`t work. :m_sadblink:

The light shines through the plane as white.


raven ( ) posted Sun, 09 July 2006 at 8:34 PM

file_347830.jpg

The light will be white as Poser doesn't have caustics, which would cause colour change to the light. If you used a green light, you could fake colour tranference.

This thread may help with the gel effect, http://market.renderosity.com/mod/forumpro/showthread.php?message_id=928454&ebot_calc_page#message_928454  it's by SnowSultan, and it utilises his Globall lightset in the freestuff here. You can always change the trans-map to something else.

Here is a quick pic showing it in action, rendered in Pro-Pack. The spotlight is casting an orange-red light, hence the orange-red everywhere, also, the gel-square would ideally be out of camera view for proper effect, it is in view to show it operation.



Tyger_purr ( ) posted Sun, 09 July 2006 at 9:12 PM

Quote - Well, since Dannii didn't say which version of Poser he is using, why is it automatically assumed that he is rendering in Poser 6.

Statistically probable.

My Homepage - Free stuff and Galleries


Eshal ( ) posted Tue, 11 July 2006 at 6:55 AM

Hi there...
When I do under water scenes I generall use a simple coloured background made in psp which I import into poser. I either bring it in as a background or apply it to a flat square . I then play around with lights to get the effect I am looking for and then render with shadows and such on. I keep doing this until I get the overall effect I want. Then I reimport this image and use it in place of the one I first used. I can then begin assembling the scene I have in mind from there with the figures, lighting, props etc. I then render often with the depth cuing on to add a more underwater feel to the image. It take a little fiddling but pretty good underwater scenes can be achieved in poser.

Regards

~Eshal~

I'm a genetically enhanced blonde...what's your excuse? ~Eshal~


xantor ( ) posted Tue, 11 July 2006 at 9:09 AM

You should be able to "fake" underwater caustics in poser 5 and 6 using an atmosphere and an object to shine the light through.


EnglishBob ( ) posted Tue, 11 July 2006 at 9:42 AM

Attached Link: Sea Chase

When I did this in Poser 4, I faked it. Even now, with Poser 6, I'd probably still fake it rather than spend days playing with render settings. I rendered with a single light dead overhead to simulate sunlight coming from the surface, and adjusted its colour to suit. Everything else was done in postwork. I restricted the colour range by desaturating, and faded the image to black at the edges, using a filter whose name temporarily escapes me. I believe it was a free download, though. I used a real underwater scene (photographed by me) as the background; that was also composited in postwork rather than rendered over.


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