Wed, Dec 25, 11:23 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: create a ghost for poser


pacman323 ( ) posted Mon, 10 July 2006 at 5:35 PM · edited Wed, 25 December 2024 at 11:19 AM

hello all

 

i would like to create a ghost in poser or something like that

can you give some tips or maybe there is allready a tutorial to help me

thx for you help

 

Manu


Miss Nancy ( ) posted Mon, 10 July 2006 at 5:54 PM

post a link to an image of the type of ghost in which you're interested.



pacman323 ( ) posted Mon, 10 July 2006 at 6:12 PM · edited Mon, 10 July 2006 at 6:15 PM

file_347900.jpg

thx i would to try to do something like that but with poser

thx for help


ziggie ( ) posted Mon, 10 July 2006 at 6:55 PM

file_347906.jpg

There is a ghostie for Poser out there somewhere...

I used it some time ago and am sure it was called 'Sheet Ghost' and that it was a freebie... but I can't remember who it was from :-(

"You don't have to be mad to use Poser... but it helps"


ziggie ( ) posted Mon, 10 July 2006 at 7:04 PM · edited Mon, 10 July 2006 at 7:08 PM

Just waded thru my Runtimes and the ghost is '3DZ_SheetGhost.zip'... but there is no readme so I don't know who it was made by. I believe it was made by 3DZone... try contacting them to see if it is still available.

"You don't have to be mad to use Poser... but it helps"


Acadia ( ) posted Mon, 10 July 2006 at 8:23 PM · edited Mon, 10 July 2006 at 8:24 PM

Attached Link: http://camelot.renderosity.com/freestuff.ez?Form.Contrib=mapps&Topsectionid=0

The "Sheet Ghost" is by Mapps.  Here is the link (it's on page 2).  I love it and use it a great deal around Halloween.   You can put it over any figure.  

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



pacman323 ( ) posted Mon, 10 July 2006 at 9:10 PM

THX FOR THIS HELP

can i use this for any figure??

like they said FOR THE PRODUCT SHOW ABOVE I CAN USE IT FOR ANY FIGURE FROM DAZ

CAN I DO THE SAME THING WITH THIS ONE??

thx


Acadia ( ) posted Mon, 10 July 2006 at 9:38 PM · edited Mon, 10 July 2006 at 9:48 PM

Attached Link: http://www.philc.net/CC_sampleVideo.htm

file_347910.jpg

Yes,  I used it on the Daz skeleton and some other figures.

EDIT:  Here is an example of it on the skeleton. It's been reduced 40%

It is a dynamic cloth that you work with in the cloth room.  But that's really easy.  How the cloth falls depends on the pose of the figure.  Which gives the ghost sheet a very natural look because it falls with the body and drapes nicely.

I'll dig up a link to a tutorial and post  it for you if you don't know how to use the cloth room.

EDIT:  Here is a tutorial done in Flash that will help  you.  If you get stuck, just post back.  But you should manage ok with the video as it's quite thorough and gives a walk through visual.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Acadia ( ) posted Mon, 10 July 2006 at 10:54 PM · edited Mon, 10 July 2006 at 10:54 PM

Oh I forgot.  After you have done the cloth room bit and are ready to render, you can hide the figure before you render.  Or you can  change the colour of the sheet in the material room.  I suppose you can even change the material before you do the cloth room too if you want.  It's very versatile.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



thefixer ( ) posted Tue, 11 July 2006 at 2:51 AM

Attached Link: http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1153844

I usually add the ghost in Postwork.

I will make the ghost as a solid image in Poser, exactly how I like it to be, then save as a PNG and add it to my main image as a layer in PS7.

That way I can add different lighting to the ghost to make it more eerie and also by using filters like screen or lighten with opacity settings low, you can get a really good ghost effect!

This image was done with this technique

Injustice will be avenged.
Cofiwch Dryweryn.


Phantast ( ) posted Tue, 11 July 2006 at 5:13 AM

Postwork is indispensible for good ghosts. Rather than use a transparent material, it is generally better to render the image twice, once with the ghost figure and once without. Then superimpose the two images with the one including the figure at (say) 50% transparency. This is particularly true for anthropomorphic ghosts.

AFAIK the vast majority of actual ghost sightings report figures that look completely realistic and solid until the vanish.


ziggie ( ) posted Tue, 11 July 2006 at 8:11 AM

Acadia:

Quote - The "Sheet Ghost" is by Mapps.  Here is the link (it's on page 2).  I love it and use it a great deal around Halloween.   You can put it over any figure.  

mmm... thats a different one to the one I mentioned. The one by 3DZone is a standalone ghost and works without a figure underneath.

"You don't have to be mad to use Poser... but it helps"


mickmca ( ) posted Tue, 11 July 2006 at 11:41 AM

Mercy! I have my nominee for "Free Stuff Provider of the Month"! Mapps' stuff is wonderful!

M


mapps ( ) posted Tue, 15 August 2006 at 2:27 PM

LOL Thanks for the nomination :-) The ghost comes in three forms..christmas past...present...not wait that wasn't it. The three forms are Morphing, Magnetic and Dynamic. You can use any one of them and no figure is required for the Morphing or Magnetic ones. The Dynamic one does work best with a Skeleton under it as it was designed for use with a skeleton. I used the standard poser skeleton. It does work faster than the DAZ skeleton since it is a lower polycount and poser can caculate the collisions faster.


StevieG1965 ( ) posted Tue, 15 August 2006 at 3:11 PM · edited Tue, 15 August 2006 at 3:21 PM

I totally second that nomination for Mapps!!  His ghost is fabulous, I got it with his wonderful haunted house a few months ago!  I've downloaded all of his freebies...top quality stuff!  (no,I'm not brown-nosing!  His stuff is fantastic!)  But, to the OP, that's the best ghost I've seen for Poser, try it, you'll be very happy with Little Boo (as my niece named him) :laugh:

StevieG

Hhhmm, had to restate that, it sounded good in my mind, but, not on "paper"...It is the best ghost I've seen for Poser.


vilian ( ) posted Tue, 15 August 2006 at 3:43 PM

I think the original poster was rather talking about the material settings, useable on any figure, than about ghost figure (although the one by Mapps is least toony and most scary from the freebies available around, definitely top-quality). The screenshot he/she posted shows usage of pwGhost - plug-in for DAZ|Studio, and he/she wants to recreate the effect in Poser. My only suggestion is to search freestuff for freebie P6 materials, I'm pretty sure I've seen something similar (but not identical).



Outdated gallery over at DeviantArt

Fics at FanFiction.net and Archive of Our Own (AO3)


mapps ( ) posted Wed, 16 August 2006 at 11:44 AM

LOL so glad you like "Little Boo" (I like that name). And I actually was already freestuff guy a few months ago. As far as creating a ghost in poser little Boo was created in poser. In Carrara where he started he was just a high res oval. I used the poser cloth room and some fans and magnets to get the look and feel I wanted. The cloth room is likely the best place to create somthing like this. the high-res plane works well.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.