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Subject: Can not Import.


3dz ( ) posted Sun, 23 July 2006 at 9:11 AM · edited Fri, 26 July 2024 at 6:15 AM

Hello,

I am new to blender, and perhaps I am doing it wrong. I am trying to import a wavefont object, but once I navigate to the file and select it. I hit Enter, and nothing seems to happen. The object does not appear.  :huh: I also tried to import a 3DS file, the same thing happened. :blink:

I know blender has a huge learning curve, and so far I don't think I'm doing so bad. I'd just don't understand the python script errors...... Can somebody help me please?  😕

Here is a screen shot of the DOS window.:


oldskoolPunk ( ) posted Sun, 23 July 2006 at 12:57 PM · edited Sun, 23 July 2006 at 1:04 PM

file_348900.jpg

By default, the .OBJ import script writes "Blender/*obj." into the feild that should contain the name of the file. Instead of right-clicking on the file and pressing enter, left-click on the file( this will enter its path at the top) then click the Import button.

Edit: Sorry about the poor picture resolution, I am not very good at using the default file attatchment feature :/


3dz ( ) posted Mon, 24 July 2006 at 8:54 AM · edited Mon, 24 July 2006 at 8:55 AM

Thank you, it worked like a charm. This thing was giving me to many options.:

 

I was always clicking on create scene. Again thank you. :thumbupboth:

PS. It seems like whenever I crop something out of a screen shot, I get better resolution and words are more readable.


oldskoolPunk ( ) posted Mon, 24 July 2006 at 9:31 AM

Thanks 3dz. I'll try that next time :) I wanted to mention somthing about the size constraint thing. It's new in this version. I've used it quite a bit, and I've noticed that if I don't set it to zero every time I import, that it shrinks my object down very tiny. That's about all I know, wish I knew how to turn it off permanently.


Cage ( ) posted Tue, 25 July 2006 at 2:05 AM · edited Tue, 25 July 2006 at 2:07 AM

Open up the obj_import.py, in the scripts folder, in a text editor.

Look for this line at the bottom of the script, under load_obj_ui.

IMPORT_CONSTRAIN_BOUNDS= Draw.Create(10.0)

Just change the (10.0) to whatever value you prefer as default, then save the .py file. 

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


3dz ( ) posted Wed, 26 July 2006 at 10:58 AM

Thanks, good to know. :biggrin:

oldskool.... Let me know how that worked for you? I am curious if that worked or not. 😄


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