Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
In poser export the model to .OBJ
Load the OBJ file into UVmapping software like UVmapper or Lith Unwrap, and make some templates. [There are lots of tutorials about using UVmapper - some here or any search engine will find them.]
Use these templates to make your 'character'.
The biggest artistic hurdle will be getting realistic fur/hair, maybe the hair room in P6 could help here. Failing that you can get some simple looking fur with one of the Alien Skin filters (for photoshop or paintshop pro).
Pinky - you left the lens cap of your mind on again.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I purchased a DAZ chimp figure a while back and it has worked out great for me. I was able to get an additional texture map from Nightstar but now would like to expand my poser knowledge and learn how to create additional texture maps for the figure to give the appearance of many different distinctive chimps (variety of amount, color, etc of skin and hair).
Please let me know if anyone can provide guidance or point me in the direction of a helpful tutorial for creating texture maps for a non-human model.
Thank you!
zooboy