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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 30 4:51 pm)



Subject: poser problems


CrimsonDX ( ) posted Fri, 11 August 2006 at 11:07 AM · edited Thu, 30 January 2025 at 5:21 PM

My computer seems to have a hard time running poser 6. it keeps locking up and crashing and it takes forever to do anything.  what i need to know is what should i upgrade to fix this problem. im also have problems rendering. it keeps saying that there isnt enough memory

my video card is a Radeon 9550 other than that i dont know what determines how well the program will run. please help

edit: Oh and my processer is an intel pentium 4 with 1.8 ghz if that helps


dbowers22 ( ) posted Fri, 11 August 2006 at 11:59 AM

Have you checked to see you have the most recent drivers for your video card?
Have you intalled the latest Poser service release?  It is Service Release 3.
If not, when you do install it, first uninstall Poser 6, then reinstall Poser 6,
then before you open Poser 6 or do anything else, install Service Release 3.
Do these first before blaming the computer.
If that still doesn't help you may need more memory on your computer,
you didn't say how much you have.



Victoria_Lee ( ) posted Fri, 11 August 2006 at 12:19 PM

Also, you might try turning your hardware acceleration rate down a touch.  Before I got my new video card I had to do that in order to keep P6 running.

There's a tut over at Curious Labs/e-Frontier about doing this.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


JOELGLAINE ( ) posted Fri, 11 August 2006 at 12:57 PM

It sounds like the problem I had before uninstalling Quicktime.  If you have Quicktime on your system, try uninstalling it and see if poser runs better.

If it Quicktime and you need something to play Qt movies, here's a replacement: http://en.wikipedia.org/wiki/VLC_media_player.  VLC works like a charm and nevers bothers you to upgrade to Quicktime Pro. ^__^ V,,

I cannot save the world. Only my little piece of it. If we all act together, we can save the world.--Nelson Mandela
An  inconsistent hobgoblin is the fool of little minds
Taking "Just do it" to a whole new level!   


CrimsonDX ( ) posted Fri, 11 August 2006 at 3:02 PM

well i have 1g of ram. i have all the latest drivers and poser sr3. i will try the hardware acceleration thingie and i will uninstall QT (i  dont even know why i have it since i do have vlc) im also defraging atm so hopeful this will all work. if not ill post back. BTW! as far as rendering goes would using glowworm help make it easier for my computer?


Morgano ( ) posted Fri, 11 August 2006 at 9:17 PM

I have a scene with four characters and assorted conformed figures.   Poser wouldn't even start a render.   I tried GlowWorm and GW didn't want to know (for the same reason as Poser, I imagine, and I assume that that was memory).   I was finally able to trick Poser into rendering the scene .   Conclusion:   if Poser won't do a scene, I doubt whether GlowWorm will help.   Where you have a scene that WILL render, GlowWorm will help you create a series of files that you can manipulate to your heart's content in Photoshop etc..   I'm only a beginner with GW, but I think it does that job brilliantly.   What it definitely is not is a solution to Poser's memory problems.


CrimsonDX ( ) posted Sun, 13 August 2006 at 2:08 PM

well thansk for the help guys but it seems that my computer just doesnt have the memory or processing power to handle poser atm. guess ill just keep using D/S until i get some upgrades.


Morgano ( ) posted Sun, 13 August 2006 at 3:47 PM

CrimsonDX, did you see the reply to your question on the GlowWorm forum at poseworks?   It seems GW users have reported measurable benefits from using GW.   As I said, GW wasn't the solution for me the other day, but you may find it does the trick for you.   For the record, Poser can quite quickly grab 1Gb of RAM when rendering.   More memory won't do any harm, but there is a physical limit as to how much Poser will ever exploit in its current form.   I think it is a theoretical limit of 2Gb, on the basis of the addresses it is capable of handling, but a practical one of 1.2 to 1.3.  

One thing I have tried is to start Windows Taskmanager just before rendering (and stopping everything else, Poser excepted).   Apart from closing Poser, the only thing that seems to prise memory away from Poser is to minimise it.   It uses a lot of memory for merely being visible.   After kicking off a render (which had previously failed umpteen times), I used Taskmanager to minimise Poser.   That recovered enough memory for the render to complete, I believe.   Minimising by clicking the box at upper left  tends to be less successful.


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