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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: Snow on trees


Conniekat8 ( ) posted Fri, 18 August 2006 at 7:46 PM · edited Sun, 05 January 2025 at 9:38 AM

Of course, in Bryce. I hope this is not too basic....

I'm experimenting with trying to get the snow on pine trees effect in bryce, using materials. I'm not very thrilled with what I've come up with so far. I was trying for the effect where it looks like it's little windwept (more snopw on one side) and more on top then at the bottom. It actually doesn't look half bad on a cone or a pyramid, but when I map it to a tree, it's all gone...

Can it be done at all? Right now I'm assuming it's just my lack of experience with fine tuning the materials. 

I'd be interested to hear ways of doing it, if anyone would like to share? Beyond doing it with materials too....

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Aymelia ( ) posted Fri, 18 August 2006 at 9:12 PM

Did you try the old trick of just duplicating the tree and applying a snow texture to the duplicate and then move the copy slightly upwards?


skiwillgee ( ) posted Fri, 18 August 2006 at 10:16 PM

I've tried a couple variations with only moderate luck.  First link is duplicated tree with trunks and branches grotesquely morphed per Dimitrov's Bryce tutorial here at R'osity. 

The second is duplicated tree with snow mat applied per Aymelia suggestion.  The background trees are duplicates and white deciduous(sp?) leaves applied . 

 http://excalibur.renderosity.com/mod/gallery/index.php?image_id=961245

http://excalibur.renderosity.com/mod/gallery/index.php?image_id=1100653

If you are fairly new to Bryce as you say, you will discover a bug in the tree lab when duplicating trees and placing them close to each other.  I hope you can do better than I did.


Conniekat8 ( ) posted Fri, 18 August 2006 at 11:50 PM

Interesting... I'll try the tree duplication. I hadn't thought of it. Especially with pine-like trees, but this did give me some ideas.  I just noticed I neglected to mention I'm trying it wih a pine tree - not sure if it makes any difference.
I'm doing it on imported simplistic pine tree model made out of few 3d faces, rather then byce's trees. That's just because it's an old scene I did in br4... Making a good looking snowed in pine tree texture always puzzled me.

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foleypro ( ) posted Sat, 19 August 2006 at 12:09 AM

Hey...

 

Check my Gallery out especially the "Winter Pics"

 

What I do is go into the Tree Lab and then I apply a "Winter Terrain" Material to the leaves and then I play with the settings to achieve the look I want...

The trunk I also apply a "Winter Material" too but then I change the colors...

 

Hope this Helps...

 

You can also do what I have done before and that was model the snow in tS,Max,Maya and import thru DS so that way you can use the deform tool to adjust the snow to fit on the leaves perfectly,Beware this Takes ALOT of time and I basically gave up after going back and forth between DS and Bryce at 250X....


Conniekat8 ( ) posted Sat, 19 August 2006 at 12:35 AM

Thanks Foleypro :)

Your alaskan winter wonderland looks awesome!

Heh, I was afraid you were going to say to model the snow...  I was hoping there was a trick I didn't know about.

I keep thinking if I tweak slope, altitude and orientation just right on the texture, I may get something.   Less slope=more snow, higher=more snow, little more snow on one side then the other, and snow on the top faces of the model.
I'll post my last couple of attempts shortly.

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Conniekat8 ( ) posted Sat, 19 August 2006 at 1:43 AM

file_351451.jpg

here are permutations that got the closest so far...

left... got the orientation, but it won't turn, nomatter how I remmap it or turn the object.
Middle, I got it to react to elevation, but it won't react to orientation or slope, can't seem to rescale the bumps without messing up elevation.
Right, bumps are right scale, everything else is wrong.

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sackrat ( ) posted Sat, 19 August 2006 at 2:27 AM

Snow on trees ? This is Coconut Beach,............no snow, no ice,................get an onion,...........that'll make your eyes water.

"Any club that would have me as a member is probably not worth joining" -Groucho Marx


foleypro ( ) posted Sat, 19 August 2006 at 2:37 AM · edited Sat, 19 August 2006 at 2:39 AM

Just keep Experimenting..

 

Its NOT that hard...

 

Its all in how you add the "Cubic Mapping" to everything that takes a Procedural Map on the Tree..

 

Picture is Default,Unless it has an 'Alpha/Mask" channel then you have to make a few minor changes.


foleypro ( ) posted Sat, 19 August 2006 at 2:42 AM

On some of the Materials you have to Change the color from Green to white and the White to Darker colors to Blend...

ITs all in the dots...


bikermouse ( ) posted Sat, 19 August 2006 at 3:18 AM

Pretty good for a first try - a couple years back if memory serves Zhann was asking the same question. As I recall she got pretty good at it. If she has time you might ask her for a pointer or two.


Conniekat8 ( ) posted Mon, 21 August 2006 at 1:50 PM

Heh, I wish that was really my first try!
But, thanks :)

I wish I could find a texture which behaves the way I want, then deconstruct it, learn how it was done. I ran out of time with trial and error.

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foleypro ( ) posted Mon, 21 August 2006 at 11:52 PM

Quote - Just keep Experimenting..

 

Its NOT that hard...

 

Its all in how you add the "Cubic Mapping" to everything that takes a Procedural Map on the Tree..

 

Picture is Default,Unless it has an 'Alpha/Mask" channel then you have to make a few minor changes.

 

"Cubic Mapping".....


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