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Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

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Subject: How To Use Bryce For Game Development..


clay ( ) posted Thu, 19 April 2001 at 1:17 AM · edited Mon, 02 December 2024 at 5:30 AM

Attached Link: http://www.roguewars.com/

Hi everyone, I have been working with an independent game company called Reallis for the last year and a half on a game called Rogue Wars, those here that know me prolly already know that , but for those that don't, the cool thing is that I used Bryce to develop some of the terrains most were made in 3D Max,but I made all of the terrain textures and all of the 360 panoramic skies. Well Rogue Wars now has it's new site up and running, please go and check out what you can do with Bryce. I will also add that the site is not totally done, as in all the concept art etc. is not posted yet, but it will be in the next few days. http://www.roguewars.com/

Do atleast one thing a day that scares the hell outta ya!!


KenS ( ) posted Thu, 19 April 2001 at 1:43 AM

Right On Clay!!!


Neal ( ) posted Thu, 19 April 2001 at 2:03 AM

Excellent Clay!


Quikp51 ( ) posted Thu, 19 April 2001 at 2:36 AM

I agree excellent work from you and your team. What engine are you using? , it looks like the Unreal motor to me though I maybe wrong.


clay ( ) posted Thu, 19 April 2001 at 2:45 AM

You're wrong hehe, but thanks for the compliments, game engines are super high priced for all the bells and whistles. So we decided to just make it work with what we developed, I can't discuss stuff right now due to contracts etc. But It's gonna be cool, yall will like it I promise:-)

Do atleast one thing a day that scares the hell outta ya!!


Deathbringer ( ) posted Thu, 19 April 2001 at 2:48 PM

Very nice.. Looking forward to seeing the finished product. Good to see that Independents can do work as good or better then the big boys.


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