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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: how to copy pose from one frame in animation


infinity10 ( ) posted Tue, 19 September 2006 at 2:03 AM · edited Sun, 24 November 2024 at 6:19 PM

Please pardon my asking, if this item has already been dealt with in another thread.

I have a particular pose within an animation sequence, and  which I want to copy then insert into another frame elsewhere in the sequence.

Can this be done in Poser 6 ?  I am looking for the menu and functions, but can't see anything that might do the operation I require.

Or do I need to run a python script ?

Thanks for any pointers which you may be able to provide me.

Eternal Hobbyist

 


kuroyume0161 ( ) posted Tue, 19 September 2006 at 2:17 AM

You can copy and paste in the Animation window, but it appears to work only on a "line-by-line" basis - dial by dial.   I'm testing this with Poser 4 PP.  The operation may differ in P5/P6.

Robert

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


amacord ( ) posted Tue, 19 September 2006 at 3:09 AM

hi infinity!

i have this problem too and, afaik, there is no "good" way to get it done. the only frame you can duplicate directly is the first one. select all the row down and drag it to the new frame. for frames somewhere inside the animation i use a pose dot plus copy/paste of actor body.

i hope this helps a bit...

A.

ps: i´m on p5, can´t talk about p6....


bopperthijs ( ) posted Tue, 19 September 2006 at 3:13 AM · edited Tue, 19 September 2006 at 3:24 AM

This is what I usually do: In the poses Library I make a new directory/library which I give a own name like "My poses" or whatever you want.( if you start with a ! it will on top of the pose library) Then I go to the particulair frame I want to copy and press the add to library button (the  "plus"sign). You will be asked for a name to give to your pose set and you have to select a subset, if you want the whole scene to be copied, you select everything, otherwise you select only the figure(s) you need. After that you will be asked what frames you want, you want to copy only one pose so you select single frame and you enter the frame number you need. (I always give the same start and finish number, but I don't know if that's necessary for single frames) Now you have your pose you want to copie in your own library, go to the destination frame and apply your pose.If you don't need it anymore you can delete it from your library. In this way you can even copie sequences of you animation to another part of you animation. If you have a kind of walking loop, you can even use it in walkdesigner. The only thing I have on my wishlist is a way to reverse a sequence, but that's perhaps for someone with more pythonskills.

-How can you improve things when you don't make mistakes?


infinity10 ( ) posted Tue, 19 September 2006 at 3:14 AM

Thanks everyone... I've taken note of your solutions.
Sigh... It's tedious and I'm surprised that the function isn't built into the animation part of Poser6.  I saved the pose and loaded it from the library into the frame I wanted.  A klunky way to get around things.

Eternal Hobbyist

 


amacord ( ) posted Tue, 19 September 2006 at 3:16 AM

er - one more thing...

you can drag the original frame to the end of your animation, go to the next frame, select all (or the actors you want to duplicate) and hit the "add key frames" button. then drag both frames to their final position.

better?

Andi


infinity10 ( ) posted Tue, 19 September 2006 at 3:19 AM

Ohhh, yeah !  Didn't know that could be done. 

Before amacord's post, I was right-clicking on the frames inside the animation editor - without result.   It never occured to me to drag.  OK, will also check that solution out.  Thanks.

Eternal Hobbyist

 


vince3 ( ) posted Tue, 19 September 2006 at 6:51 AM · edited Tue, 19 September 2006 at 7:00 AM

go to -Edit (top of poser) -then memorize- then either all or what you want to memorize, eg. camera figure,lights.... , you can then "memorize" any frame you like ( lets say frame 25,go to frame 25 then "memorize" all) then you want to "restore" that frame(or just pose(figure) at frame 123. so go to frame 123, then select -edit- then restore-then figure, that way just the pose will be restored the same as frame 25. Restore all, will restore everything as it was in frame 25, at frame 123. Hope that helps.

Hope you're not making naughty movies infinity, you mentioned animating jiggly winkies the other day!!(LOL)


infinity10 ( ) posted Tue, 19 September 2006 at 7:19 AM · edited Tue, 19 September 2006 at 7:19 AM

No no, promise, not wicked animations !!

In fact my animation is over here right now :-
http://www.genjyosanzo.net

It shows Sha Gojyo 3D dodging gunfire from Genjyo Sanzou 3D's pistol.

: ))

Eternal Hobbyist

 


amacord ( ) posted Tue, 19 September 2006 at 7:53 AM

that´s the smart way, vince - but memorize/restore is one of those poser-functions i do not trust... like undo: you never know what you trigger... i´d save it first. well, i´d save it in any way :)

@ infinity

why, no wicked animations? oh, come on, show us some filth! let go! chuckles

A.


bopperthijs ( ) posted Tue, 19 September 2006 at 10:21 AM · edited Tue, 19 September 2006 at 10:23 AM

And of course you can use the pose memorydots... I forgot about that. 😊 I think that's the easiest way to do

-How can you improve things when you don't make mistakes?


richke ( ) posted Tue, 19 September 2006 at 11:27 AM

you people are amazing....i see all these features on my screen...but no idea what they do.   I'm just trying to figure out how to do cool poses and make the people look more realistic....then maybe animations  :)  But this is helpfulinformation and will come in handy whenever i can move forward/.


Phantast ( ) posted Tue, 19 September 2006 at 11:39 AM

It's a typically clunky bit of design - like the weird way that you can only duplicate a prop by saving it into the library, creating a new instance, and deleting it from the library again. Find me one other 3D program that has such a convoluted method for such a simple task!


masha ( ) posted Wed, 20 September 2006 at 6:08 PM

Actually there is  an one-click and drag method.

In the Animation Editor click the name of the figure rather than any body parts and it will highlight ALL the body parts; Then drag to new position. It's the fastest.



infinity10 ( ) posted Wed, 20 September 2006 at 10:11 PM

My goodness.. ..  I'd never have discovered that !  Thanks !

Eternal Hobbyist

 


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