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Poser Technical F.A.Q (Last Updated: 2024 Dec 04 2:47 am)

Welcome to the Poser Technical Forum.

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This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

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Subject: Conforming Shoes!! What am I doing wrong?


Hamiltongraphics ( ) posted Tue, 19 September 2006 at 8:38 PM · edited Thu, 01 August 2024 at 9:01 PM

I am able to to conform almost anything to my characters except for shoes, sandles, boot, about anything on the feet.  I must be doing something simple wrong.  Any help would be wonderful.

Thanks in advavce, Jim


LaVioletta ( ) posted Wed, 20 September 2006 at 12:55 AM

Describe the way HOW you do that!


EnglishBob ( ) posted Wed, 20 September 2006 at 3:37 AM

The process for shoes is exactly the same for footwear as it is for clothing. Load figure - load clothing for that figure - go to Figure Menu and choose Conform to... - choose figure from the list. I don't know why shoes should be a particular problem for you. Can you post a screenshot showing what goes wrong?


Hamiltongraphics ( ) posted Wed, 20 September 2006 at 6:48 AM

file_354616.jpg

Here is a picture of the type of problem I am having.  Again, conforming clothes seems to work just fine except when I get to foot ware.  I am using an Aiko model with different  shoes from different vendors made for Aiko and I seem to have the same problems of non conforming.  I tried different aiko models and still the same thing.  I have tried to morph the shoes into fitting but have only been frustrated.  I even tried to conform the body to the shoe instead of the shoe to the body, only to come up short again.  I do however have one exception.  I have one pare of sandles that do work fine.  I must be doing something wrong,

Thanks, Jim


EnglishBob ( ) posted Wed, 20 September 2006 at 8:58 AM

What you have there, I'm guessing, is shoes that don't have bendable toes - because the real shoes wouldn't have them either. Most vendors of that sort of shoe will provide a foot pose which will put the figure's feet in the right orientation. If not, bend the toes upwards until they sit inside the shoe (or just make them invisible). Then bend the feet down until the shoe sole is parallel to the floor. It's easiest to do this if you look through the left or right camera. You'll probably want to turn off IK for the feet as well.


nomuse ( ) posted Tue, 10 October 2006 at 5:14 PM

The easiest solution for high heels and similar shoes is to hide the toes...or even the whole foot. Easy enough to make a SET pose that will automatically hide them. A more elaborate solution (I did this for my first footwear) is to pre-bend the shoe in the opposite direction. Put the joints in the shoe but don't conform it; instead find out how far you need to bend the base figure's feet and toes to fit the shoe, and turn the pose dials on the shoe the same amount but in the opposite direction. Save that object. Create your conforming figure. Now you will have a shoe that fits the foot properly. It will be all scrunched up and weird in the default position though; it won't look like a proper shoe until the user poses the feet of the figure as if they were wearing heels. Fortunately, you can make a partial pz2 for that as well.


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