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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Q: Doing things at full screen...


Death_at_Midnight ( ) posted Wed, 04 October 2006 at 4:05 PM · edited Mon, 25 November 2024 at 9:09 PM

Hello all!

  Does anyone know how to go about switching display modes (wire frame, OpenGL) while Bryce is displaying the image full screen?

  I have been requested to submit a wireframe screen capture of my most recent gallery upload. I would like to submit a wireframe overlapping the finished render as a screen capture.

  Forgive me in advance if I'm not explaining well. If you were to launch Bryce, then press [ctrl] + [tab] the editor displays in full screen. From here you can use a number of keyboard shortcuts to manipulate the editor, such as pressing number keys to switch camera views. I'm looking for a way while being in full screen to display a finished render and wireframe.

  I haven't figured this out, and wonder if it's possible. Else I'll have to settle for an OpenGL screen capture of my recent gallery upload to satisfy the request.

  Bryce version I'm using is version 5. Any ideas would be welcomed. Thanks!

--Death_at_Midnight

 


AgentSmith ( ) posted Wed, 04 October 2006 at 4:49 PM · edited Wed, 04 October 2006 at 4:55 PM

I would like to submit a wireframe overlapping the finished render as a screen capture.

That specific type of image would look best combined in a 2D Editor (Photoshop, etc)

But...you can render the scene, and the when finished, click the small box icon in the lower right hand of the gui to change the display modes, one of which is the render image with wireframe. It's alittle messy looking, but it may work for ya.

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Death_at_Midnight ( ) posted Wed, 04 October 2006 at 6:06 PM

Yes, I would do it that way, but the reason why I would rather do it full screen is b/c only a small part of the render will be shown at the current rendering resolution. I could play with the resolutions, but that's going to make it harder for someone to study the objects with the wireframe overlapping them. Thus was wondering if there was a possible way, such as a keyboard shortcut, to preserve the current resolution settings--to be full screen then invoke a keyboard command to display the wireframe.

Using the little cube at the lower right hand cornor of the GUI editor would require the GUI to display. I could take a screen capture of this, but then the right hand and top menu GUI controls would be visible, causing the render to be shifted over and down some. Unfortunately keeping the GUI visible shifts too much of the of the image.

If I try to render then click the little cube to display the render with the wireframe, then switch to full screen, a glitch occurs, where the rendered image becomes stretched and the wireframe does not show.

Upon reflection of your suggestion, however, I think I'll just have to re-render the image but move the camera around. Not truly what was wanted, but I suppose good enough.

Thanks though.


calyxa ( ) posted Wed, 04 October 2006 at 6:45 PM

there's a trick at bsolutions for rendering a wireframe animation - I believe you can set it up to render this way at your large resolution to get a wireframe render (create a movie that's 1 frame long, I think was the trick... been a long time since I've done this...)

http://www.bsmooth.de/BSolutions/#Render

you'll still need to compoiste the large wireframe 'render' with your full rendered image using a third-party image editor, but at least your wireframe render will be at a better resolution for doing so.

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fpfrdn3 ( ) posted Wed, 04 October 2006 at 7:07 PM · edited Wed, 04 October 2006 at 7:15 PM

I did this by setting up 1 frame of wireframe animation without composite. First I render a full image, then I rendered the wireframe animation 1 frame, using alt+render button(brings up the render animation screen, and BMP for output). Used with default mixed mode OpenGL(rendered image with wireframe, using OpenGL cube right side of screen). And full screen image came through wireframe and all. 🆒


fpfrdn3 ( ) posted Wed, 04 October 2006 at 7:27 PM

Btw..you may have to make sure everything is re-centered in your scene, or your wireframe will be little off. (for edit) 😄


pauljs75 ( ) posted Wed, 04 October 2006 at 11:54 PM

Esc-key if I remember right. Cycles between wire, render, and render with overlay. Only Bryce 4 has that ctrl-tab thing. Dunno why 5 got rid of that feature. Maybe Daz will bring it back with v.6?


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croowe ( ) posted Thu, 05 October 2006 at 12:13 AM

Corels Bryce 5 also has the ctrl+tab function, that is until you install the 5.01 patch which for some reason disables it.


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