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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 05 8:40 pm)



Subject: DAZ Skeletons Helper's pain and fix


tom271 ( ) posted Tue, 17 October 2006 at 7:49 PM · edited Sun, 06 October 2024 at 5:05 AM

file_356978.jpg

I bought The Daz Skeletons, M3 & V3.   because I'm working on a Halloween project.... and they are the most detailed figures I can purchase for $60.00. I have seen them for as much as $13,000.00. Ofcourse the entire human system comes with it.. 

Okay, so I install it in my Poser5 and 6..   These two skeletons come in two flavors conforming for P4 only.  and regular...  for p5 & p6.  Now, when I opened one of the figures and tried to control the limbs, like I do the other figures, the Ulnae (small arm bone) and Fibulae (small lower leg bone) would go crazy and twisted and turned at its own will...   Ater a volley of e-mail to Daz support.. They suggested that I should use the little red helpers  to control the figures...  Forget it... It did not work.



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tom271 ( ) posted Tue, 17 October 2006 at 7:50 PM

file_356979.jpg

The Fix: I opened one skeleton and took it to the setup room....  I separated the bones the had no control dials at all.  I deleted them and left the pertinent bones intact..  I called the group editor and auto grouped it... saved the figure in a separate folder, gave it a named and now I'm using it just fine....



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tom271 ( ) posted Tue, 17 October 2006 at 7:53 PM

file_356980.JPG

Here is success.......



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Ghostofmacbeth ( ) posted Tue, 17 October 2006 at 7:58 PM

There is a detailed set of instructions in Nuts and Bolts at the DAZ forums but you got it to work so good.  Results look pretty fun.



Crescent ( ) posted Tue, 17 October 2006 at 8:24 PM

The problem was that IK was turned on.  If you posed the skeleton then turned off IK the bones would snap back into place.

Cheers!


tom271 ( ) posted Tue, 17 October 2006 at 8:28 PM

What is IK?  please I new to the lingo
and where do I find it...... the switch



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tom271 ( ) posted Tue, 17 October 2006 at 8:35 PM

I found the inverse Kinetics and the limits,,,,   still it falls apart



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billy423uk ( ) posted Tue, 17 October 2006 at 8:38 PM

files) figure) -----dropdown menu-----IK  or inverse kimatics)-----dropdown menu.  at this point you have a list of right arm, left arm, right leg, left leg. if any of them has a tick against it the ik are on. to turn off just click the relevent arm or leg so the tick dissapears.

billy


tom271 ( ) posted Tue, 17 October 2006 at 10:02 PM

Thanks....   It really does not dissapear on my system...   What happens is that the (side-side) function is disabled...  I need to move my figure all around...  anyway.. if you have anytime do my suggestion.. you'll see how much control you have...

also in the Pose library / Daz skeleton/ there is a "Zero figure"  this puts a fantom pose on it...

what I can not do now is use the 25%, 50% or %75 transluscent figures.. it just does nothing when I click them....   It be nice to get them to work....



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Crescent ( ) posted Tue, 17 October 2006 at 11:06 PM

Are you using the translucency poses on M3/V3 or the skeleton?  The poses are for M3/V3.  They don't affect the skeletons.  They're designed to make M3/V3 partially see-thru so you can see the skeleton underneath.


tom271 ( ) posted Wed, 18 October 2006 at 12:23 AM

I was using them on the skeletons... I feel silly now...  

I should try on one of the other figures......  right...



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