Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
Hrrrrrrrmmmmmmmm........... try aligning the parts onto a figure.... then instead of parenting replace body part with prop. do this for each piece save the gloves and helmet make the hands and head invisible in the heirarchy editor.. then save the armour as a character.... that way ye have a conformable suit.. It's a bit time consuming [why the maximillian is far from done] but works... give it a go.. let me know if it starts to get hairy.. Cheers
An alternative method would be to export your model in OBJ format. Use UVMapper to assign the different groups to their correct Poser body part names. Next construct a hierarchy file either by using the example one contained on the Content CD or by using Roy Riggs PHI Builder Bring into Poser using File/Convert Hier File. You will then need to set up the joint parameters.
Hope this helps :)
I would use Wizzards way then export as object(only check the top box on export) and edit the cr2 file that your figure was based on(example p4 male). In the cr2 file just change the geometry pointer to point to your geometry. That way you avoid all other programs and having to tweak the joint paramaters. Ron
PoserPro 2014, Windows 7, AMD FX-6300 6 core, 8 GB ram, Nvidia
GeForce GTX 750 Ti
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PoserPro 2014, Windows 7, AMD FX-6300 6 core, 8 GB ram, Nvidia GeForce GTX 750 Ti