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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: LINKING BOTH HANDS TO A PROP WITH MOTION CAPTURE


alphauser51 ( ) posted Mon, 13 November 2006 at 11:35 PM · edited Mon, 25 November 2024 at 4:18 PM

Attached Link: eclipse studios

file_359472.gif

This  tutorial shows you how to link one hand to a prop that has been parented to another hand. An essential technique for motion capture sequences where the imported motion capture is driving the IK of both arms and hands. This is applicable to sequences which require both hands holding an object such as a gun,axe, sword, staff, etc. To achieve a realistic animation, both hands need to grip the object and not move or slide, an effect that is pretty much impossible without using this technique.

This tutorial includes a sample motion file in Poser .pz2 pose format,of a man walking with a rifle
and 2 animation clips showing Michael 3 with a rifle parented to the right hand, before and after the
technique is appled.
 
Tutorial can be found at
http://www.es3d.com/tutorial/

.swf of completed effect
http://www.es3d.com/tutorial_2hands_after.html


tom271 ( ) posted Tue, 14 November 2006 at 1:00 AM · edited Tue, 14 November 2006 at 1:02 AM

Thank you for the tutorial..  but upon extrating the file you gave me, I could not find a pose folder
in my poser 6 installation folder,,,,  I got a Poser 4 folder...
could you re-instruct


( 126 Frame Poser .pz2 file. Place in Pose folder
in your Poser or DAZ studio installation.)



  ----------------------------------------------------------------------------------------------------------------------------



infinity10 ( ) posted Tue, 14 November 2006 at 6:38 AM

Helpful, because I had a parented but floating pistol for one of my earlier animation attempts with single-handed gun poses.  

I don't use imported motion files, typically.   But this is a simple and effective idea to parent one hand to gun, and gun to other hand, for two-handed gun pose.

What exactly do you mean by "keys", please ?  Is this keyframe ?  I do not use keyframe, so how ...??

Eternal Hobbyist

 


alphauser51 ( ) posted Tue, 14 November 2006 at 11:07 AM

RuntimeLibrariesPose...any pose folder...

Keys refers to the blocks of time in the animation palette..

 

 

 

 

 

 


randym77 ( ) posted Tue, 14 November 2006 at 11:45 AM

The Website seems to be 404 at the moment.

But it sounds like a interesting tutorial.  I've been meaning to do some baseball animations, and I was wondering what the best way to keep both hands on the bat was.


TrekkieGrrrl ( ) posted Tue, 14 November 2006 at 11:56 AM

NEAT!!!! Very neat! Thanks!

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