Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
Your ribbon figure should have a "base" part - the part that you want attached to Vicki's wrist. Select that, and try parenting it to Vicki; the appropriate forearm is probably the best place. I'm not positive on this since I hardly ever do it, but I figure if I bounce this thread back to the top of the forum it will be seen by someone who knows what they're talking about. :)
In this example I'm attaching a teddy bear to the left hand, which
is sort of similar. Find the body of the attachment thing (here the teddy)
and just drag it up or down until it hits the left hand.
My python page
My ShareCG freebies
If the body doesn't move, grab the first thing under the body (the "base" part)
and see if it will move.
My python page
My ShareCG freebies
I don't understand at all: I just try what you say, with the default figure, and a fish, and your solutions work perfectly: the fish is really linked to the hand, and keep the possibilities to open mouth and so on.. ok...
BUT, my character, Victoria, is already posed, and the whole animation is nearly done, when I get the idea to add these ribbons; and them, they don't want to react like the fish... no way... nope...
WHY???????????
I just reply, if other people goes to that thread for information: for one reason or another, parenting a figure with another figure doesn't get any problem, EXCEPT, and it was my problem, if the inityial .obj comes from rhino3d; well , not always, but sometimes...
here, it was possible to attach bones to the .obj, but impossible to link it to the hand; with a lightwave model, so initially constructed in poly, not nurbs (although of course, nurbs comes in poser once translated in poly), there are no problem, immediately... thank you everyone for your help!!!!!!!
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hello! I'm learning animation in poser 6... I have the following problem: I have a figure (victoria), and want to attach to her wrist a sort of ribbon, which is itself a figure, and can be animated... but all the animation of the main figure is done, and I should want to "attach" that ribbon to Vic' hand, then in the curse of the animation, modifie the ribbon's movement; I mean, always attached to the wrist, but the rest "moving", like a real ribbon attached to a hand, when you move that hand...
thank you for help!!!!!!