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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: ....V4 Base is FREE!


Veritas777 ( ) posted Fri, 08 December 2006 at 5:42 PM · edited Mon, 03 February 2025 at 12:26 PM

file_361776.jpg

 V4 Base is FREE..... for DAZ Platinum Club members!

http://www.daz3d.com/shop.php?op=itemdetails&item=4783&cat=350

...NOW- run out and spend $$$ on all her clothes, hair, etc...HEH! 

..also, everyone with Vue 6 who is a DAZ Platinum Club member can now TEST
V4 in V6! at no charge...

Let's SEE some renders!


Veritas777 ( ) posted Fri, 08 December 2006 at 5:51 PM

file_361779.jpg

...BTW- V4 REQUIRES Poser 6 (but will load in Poser 5 with an error message)...because she is now wired with Poser 6 shaders...  (I would therefore assume it's a safe bet she works in Poser 7...)


Veritas777 ( ) posted Fri, 08 December 2006 at 6:03 PM

...if you are ready to BLOW $49 (and are a PC Member) you can have the ENTIRE WAD of V4 Goodies!...the is the "Pro Bundle"...

http://www.daz3d.com/shop.php?op=itemdetails&item=4800&cat=350

Keep in mind, if you are interested in getting V4- you can get a PC Membership for as low as $7.95 for one month- so it's a NICE SAVINGS if you are REALLY INTO getting Victoria 4!

Actually, I'm NOT pushing V4 as I am still really happy with V3, S3, A3 and even my V2 stuff !


Veritas777 ( ) posted Fri, 08 December 2006 at 6:43 PM · edited Fri, 08 December 2006 at 6:44 PM

...one other good option, if you are a PC Member, is to get the V4 "Complete" kit- this is only $24.48 and the best part is you get a V4-V3 Cr2...meaning that you have V4's nice looking face but also she can wear ALL of V3's clothes (which most people already have a LOT of...)

...Since I don't do lots of Porn Animations...I think that might be the BEST option for me...

http://www.daz3d.com/shop.php?op=itemdetails&item=4781&cat=350


Veritas777 ( ) posted Fri, 08 December 2006 at 9:39 PM

Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=4787&cat=350

...Heh!...There is even a CHEAPER alternative! You can JUST BUY her MORPHS, as a PC member, for $14.68!!

http://www.daz3d.com/shop.php?op=itemdetails&item=4787&cat=350

...with THAT you ALSO get the V4-V3 Cr2!! ...and you get the needed morphs when you choose to buy a THIRD-PARTY character- which will most likely come with its OWN skin texture map, etc...ANYWAY!

...THAT would be the BEST BUDGET MINDED option if you would like a way to begin using V4 with V3 clothes!


Victoria_Lee ( ) posted Fri, 08 December 2006 at 11:00 PM · edited Fri, 08 December 2006 at 11:01 PM

Attached Link: Victoria 4 in Vue 6

file_361799.jpg

Here's the link to a quick render in Vue 6

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


pjz99 ( ) posted Sat, 09 December 2006 at 12:33 AM

I'm pretty sure the reason V4 is being released NOW is more to make sure she is compatible with Poser 7 than for any other reason.

Be aware that the V4 morphs are significantly less flexible than V3 morphs, and it's rather irritating they're called "Full Morphs++" when they lack a large number of settings currently bundled with V3's morphs.  Most of the ethnic face morphs aren't there, the muscles, and many of the original full body morphs are not there.  It's a good model in my noobish opinion, and facial expression is clearly a lot more flexible, but I am pretty annoyed about the incomplete morph set and I expect DAZ is going to charge extra cash for it when they get around to releasing it.

My Freebies


Veritas777 ( ) posted Sat, 09 December 2006 at 3:48 AM · edited Sat, 09 December 2006 at 3:51 AM

Attached Link: http://www.daz3d.com/support/tutorial/tutorial.php?id=1942#1

...Yes, they have changed the morph and JCM stuff...ABOVE is a link info about the **NEW**               D-formers and Morphforms in Victoria 4: **Victoria 4: Exploring the New Features ****http://www.daz3d.com/support/tutorial/tutorial.php?id=1942#1 ** One of the things that interests me is the statement that  "One of the primary benefits of using D-Formers in a figure like Victoria is that clothing need not contain these D-Formers to work with them. (JCMs, on the other hand, require clothing to contain analogous morphs.) A simple Magnetize pose allows the D-Formers to work not only on the figure but on the clothing as well."

...I WONDER if this will work ALSO with V3 Clothes on the V4-V3 Cr2??...It sounds like it just might!

...AND reguarding the other morphs- like Asian, etc- I'm sure it will come as a later add-on set, sort of like "International Beauties"- which I think they did with V3...a picture I saw over at DAZ showing an "Asian" face did NOT look very Asian to me- but we will have to wait until the additional morph sets are released, I guess...


dburdick ( ) posted Sat, 09 December 2006 at 4:30 AM

I've just completed some early testing on V4 to get it to work with SkinVue.  Here are some early observations:

  1. The joint configuration is far superior in V4 compared to V3 - much smoother natural looking bending and fewer kinks

  2. The material zones and material UV's have all changed. The body material is now a two piece material (Torso and Limbs) with all of the remaining material zones (e.g. arms, hands, feet, neck) tied to these two maps.

  3. The eye materials are way different - they offer more flexibility but at a tradeoff of complexity. I'm not so sure that this is a good thing here, but I'm reserving judgement.

  4. The morphs are now all self contained in the Cr2 - no more injection files.  I find them to be much easier to use and they seem to offer a pretty good array of cabailities.

  5. The skin maps available from Daz (both the standard and high-res versions) are surprisingly average. I think they are going to leave it up to the 3rd party developers of the world to fix this. On the flip side, they do include a reasonably good poser shader with the materials to make up for some of the deficiences.

  6. The ability to conform and fit clothing to V4 through the new magnetize pose feature which essentially copies the morphs (deformers) into the clothes is a godsend.  No more Tailor or twiddling morph dials/magnets is required.


Veritas777 ( ) posted Sat, 09 December 2006 at 4:03 PM

Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=4763&cat=350

file_361862.jpg

BTW- here's a link to a new Merchant Resource kit by Sarsa which has P4-P4 Pro-Pack maps...meaning that you could use V4 in Pro-Pack!-- something I still like to use for a number of my projects... This is ALSO useful for owners of programs like Vue 5... as V5 level software doesn't read P6 shaders...!

http://www.daz3d.com/shop.php?op=itemdetails&item=4763&cat=350

....$14.68 for PC Members!


Victoria_Lee ( ) posted Sat, 09 December 2006 at 4:17 PM

Thanks for the link - this is another thing I bought.

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


pjz99 ( ) posted Sat, 09 December 2006 at 9:00 PM

I'm still not really sold on the shinyness of the eyes, but I guess that can be tweaked down a bit.  Overall I am pretty pleased with the figure (but I'm a nooby so what do I know).  I like a lot of the changes quite a bit, she is just a lot easier to work with what with the morph grouping, morphforms, and cleaner joint bends.

My Freebies


farkwar ( ) posted Sat, 09 December 2006 at 10:34 PM

V3's joints were always the problem, not really the face.

It looks like they fixed some of the knee, axial, and thigh issues with this new model, when joints are bent.

That flat thigh thing has always been just stupid.

Liquify, nudge, nudge, liquify...bah.


farkwar ( ) posted Sat, 09 December 2006 at 10:37 PM

"6. The ability to conform and fit clothing to V4 through the new magnetize pose feature which essentially copies the morphs (deformers) into the clothes is a godsend."

That is just a major doyism, there.


Veritas777 ( ) posted Sun, 10 December 2006 at 12:57 AM

file_361926.jpg

...I suspect we have just only seen the **"TIP"** of the **"Morph-Berg"...**heh!

Blackhearted is at work on a GND (Girl Next Door) for V4, Thorne and Sarsa have previewed what they are doing...and Robt Whiz of DAZ has released this image, which he says only shows less than "half" of the V4 morphs they are working on "in house" at DAZ...

...However, I am most interested in seeing the ethnic morphs- especially Polynesian!

..and, yes, V4's eyes are WEIRD- but someone will surely be releasing a "V4 Real Eyes" pack very soon, I'm sure- as there were some really great one's for V3 released in the past several months...

Image by Robert Whisenant of DAZ3D


Veritas777 ( ) posted Sun, 10 December 2006 at 1:02 AM

Farkwar- have you tried using the V4-V3 Cr2 yet with V3 clothes?...just wondering if the deformer mags work on V3 clothes... I can't use my Poser right now because my rendering machine is undergoing some upgrading at the moment...


Veritas777 ( ) posted Sun, 10 December 2006 at 1:07 AM

Attached Link: http://www.runtimedna.com/mod/ophoto/index.php?photoid=11149

...BTW- if you would like to see what V4 can be morphed into- check this image by Carodan!


stormchaser ( ) posted Sun, 10 December 2006 at 3:15 AM · edited Sun, 10 December 2006 at 3:16 AM

**Can't wait for these new morphs to be released, I can then really get a move on with character creation.

Veritas777 - Thanks for the link to Carodan's picture, it's brilliant, really shows the capabiliies of V4.
**



Jaeger ( ) posted Sun, 10 December 2006 at 11:05 PM

I'd appreciate further feedback on V4 with Vue, if any of you have tried it yet.

I'm currently a Carrara user, and the first-look at V4 with Carrara is somewhat disappointing. As I'm also concerned on what is going to happen with Carrara when Poser 7 comes out, I'm starting to look into the possibility of switching to Vue 6.

Do the V4 morphs all work correctly in Vue? 

  • Jaeger


impish ( ) posted Mon, 11 December 2006 at 5:07 AM

Jaeger,

I can't absolutely say every morph works because I've not sat and tried each one separately.  However all the ones I've tried to date have.

impworks | vue news blog | twitter | pinterest


Jaeger ( ) posted Mon, 11 December 2006 at 5:12 PM

Thanks.


Veritas777 ( ) posted Mon, 11 December 2006 at 8:44 PM

Attached Link: http://www.runtimedna.com/mod/ophoto/index.php?photoid=11182

Here's another interesting "out of the box" V4 render by Carodan- showing V4's EXTREME morphability...

http://www.runtimedna.com/mod/ophoto/index.php?photoid=11182


Veritas777 ( ) posted Tue, 12 December 2006 at 1:16 AM

Attached Link: http://www.philc.net/WW_update.htm

file_362176.jpg

...For those interested in using V3 clothes directly on V4- WITHOUT using the V4-V3 Cr2 (which is just fine in many cases) -they will be interested to know that PhilC has updated Wardrobe Wizard to support V4 DIRECTLY. ..Current Wardrobe Wizard customers can get the V4 update for $4.95...

http://www.philc.net/WW_update.htm

For those NOT familiar with Wardrobe Wizard, it is possible to convert clothes between a EXTREMELY WIDE RANGE of characters, including e-frontier people and many other odd and unusual characters- saving people TONS of $$$ on buying new clothes for V3, V4, Miki, etc...
...ESPECIALLY NICE if you want to use, say, the extremely POPULAR Artemis-X set (for V3) on a variety of other characters- like Miki or V4...

The OTHER program that is expected to soon have an update is Universal Texture Converter- this program converts texture maps between characters like V3, M3, V2, M2, etc...meaning that you can ALSO save $$$ by using your favorite V3 textures on V2, or on V4, when the V4 update for UTC is released...

http://www.daz3d.com/shop.php?op=itemdetails&item=1212&spmeta=rq


Veritas777 ( ) posted Wed, 13 December 2006 at 11:43 PM

Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=4789&cat=350

file_362412.jpg

...more updates for V4 users in Vue...

http://www.daz3d.com/shop.php?op=itemdetails&item=4788&cat=350

Clothes Converter (or owners of Clothes Converter who want to upgrade) can now have V4 support so that they can use their V3 clothes on V4...

....also Animators will be interested to know that Nerd3D's Walk Designer now supports V4...
so you can bring them into Vue 5 or Vue 6 ...(requires Poser 5, 6 or 7)...


Victoria_Lee ( ) posted Wed, 13 December 2006 at 11:58 PM

 

I got this from the 3D Universe UTC Forum

"Hi Guys,

A V4 UTC Plugin is in the works. Originally it was planned for release with V4, but after numerous changes were made to V4's mapping, we decided to hold off until she was 100% finalized.

Also, due to her totally different mapping and grouping, the process may be a little more complicated than a simple plugin.

cheers,
Steve"

Hugz from Phoenix, USA

Victoria

Remember, sometimes the dragon wins. Correction: MOST times.


Veritas777 ( ) posted Thu, 14 December 2006 at 12:19 AM

Thanks for that update, Victoria!...Glad you are following that one...and that's why I have been adding updates to this thread- so that that Vue users can get some of the latest info on V4 utilities and software...

Here's another one that some Vue users may not be aware of...

http://www.david.eaton.ukgateway.net/RevealScaleDials.zip

"...here's a pz2 file that will unhide all the Scale, xScale, yScale and zScale dials in all V4's Body parts. "

David Eaton has posted this freebie that UNHIDES V4's Scale Dials in Poser (by default Poser hides them- but NOT in Daz Studio- so this helps people who want to do more tweaking in Poser- and it "should" make these dials also available in Vue as well (someone needs to test this...)

also...

There will soon (hopefully) be available a free morph target that greatly improves the way V4's 
arms look when she has them hanging down. Dburdick and others have pointed this out and
the3DWizard (his nick) is working on it now...I will post a link when its ready...


Veritas777 ( ) posted Mon, 18 December 2006 at 3:39 PM

Attached Link: http://www.runtimedna.com/mod/ophoto/index.php?photoid=11320

**HEH!

You gotta see this V4 Morph by Carodan!**


dlk30341 ( ) posted Mon, 18 December 2006 at 4:39 PM

That is fantastic :) I want it LOL


Veritas777 ( ) posted Mon, 18 December 2006 at 6:29 PM

Attached Link: http://www.renderosity.com/mod/gallery/browse.php?username=Carodan

...Carodan is certainly a GENIUS with Poser characters!...Here's his Renderosity Gallery...

http://www.renderosity.com/mod/gallery/browse.php?username=Carodan

...and yes, I would like to have her a well!  What a great V4 morph!


pjz99 ( ) posted Tue, 19 December 2006 at 2:57 AM

Yeah I remembered Carodan's mother/daughter image from the day V4 was released, he's really amazing with getting real human beings out of those vertices.

My Freebies


Veritas777 ( ) posted Wed, 20 December 2006 at 12:35 AM

...Carodan has said that he plans to make his GREAT BIG V4 available as a Freebie- once a few issues are taken care of...not only is he a Poser GENIUS- he's also very GENEROUS!


Cheers ( ) posted Thu, 21 December 2006 at 5:52 AM

file_363204.jpg

Ok a V4 render in Vue5 I. Just a quick something I'm working on. A very flexible figure...well worth the price of the Pro version. As I mentioned over at DAZ...the only thing I'm missing is individual muscle morphs, so I can add some energy to the character for action poses.

 

Website: The 3D Scene - Returning Soon!

Twitter: Follow @the3dscene

YouTube Channel

--------------- A life?! Cool!! Where do I download one of those?---------------


Veritas777 ( ) posted Thu, 21 December 2006 at 8:42 PM

...need some good reasons why Vue 5 and Vue 6 are much better Poser rendering software than Poser 6 or 7?

A question by **carodan **over in the RDNA forum:

"..HDRI in P7 - anyone used it to any effect yet? ...cos I'm having real difficulty setting them up. Seems to me they don't really offer much more control over lighting than using jpegs.
Maybe I'm missing something(?). Not much of use in the manual."

**bagginsbill
**"You're not missing something. Just as there are diffuse and specular effects in an infinite light or spot light or point light, there should be diffuse and specular effects in image based lighting (IBL). But as far as I know, Poser 6 and 7 only implement the diffuse part of IBL. Other apps do both. The diffuse contribution is not significantly affected by more dynamic range. So the addition of the HDR image feature was pointless as far as I can tell.

The high dynamic range is most important for reflections. Consider a poorly polished sphere, with a reflectivity of .01. Its noticeable reflections are only going to be of hot spots, truly bright regions of the sky. Consider a spot in the sky that at a normal exposure produces a numerical brightness value of 200. The reflection of that in the sphere is only going to be 2. If your IBL image can only go to 255, then the specular reflection only goes to 2.55, which is hardly noticeable. But if there is a hot spot, say near or at the sun itself, then the numerical value should be like 15000, and the reflection would be 150, which is very noticeable. Given an exposure setting that accurately records the ground-based scenery, the sky goes way over 255 and just doesn't get recorded. So HDR images were invented to record this extra info that we see in reflections, but do not see directly, because in a photo or CG image there's nothing whiter than white, if you know what I mean.

A high dynamic range image can record all of it. But it's not relevant if you don't calculate specular reflections from that image, because that's where the hot spot matters. It effects the diffuse too, somewhat, but far less.

So don't waste your time. I don't know why EF even bothered with the HDRI feature if they weren't going to do specular IBL. "


Veritas777 ( ) posted Sat, 23 December 2006 at 2:17 AM

Attached Link: http://forum.daz3d.com/viewtopic.php?p=734377#734377

file_363422.jpg

...V4 Phonemes!...Free from Little Dragon...

http://forum.daz3d.com/viewtopic.php?p=734377#734377

also a test video here...

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2677744


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