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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Questions about Sound in Animation


Rondino ( ) posted Fri, 05 January 2007 at 3:27 PM · edited Sat, 02 November 2024 at 1:06 PM

Noob questions about sound:

What is the best and/or easiest editing software for moving/timing sound to fit the animation.  I'm not talkign about speech(Ill use speech room or mimic for that) but rather other sounds effects.   I would like to have several tracks going at once and be able to move them along the time line easilly to fit the actions of the animation.   (the bang happens when he is hit in the head with the fryign pan and not before or after)  Can poser handle multiple sound tracks?

There is a python script called soundscape by ockham, but I'm so stupid, I can't figure out how to use it.  It seems very nice to link sound to objects in the scene. Does this require surround sound?  How does it work then?  Does it work with P7?

I would also like to make the animation have stereo surround sound type features.  Eg things on the right sound louder in the right speaker, and things in the front are louder in the front speaker etc.

Anyone who has a comment ot share would be appreciated even if it is just somethign like "avoid this software because it won't do x."   Are there any tutorials on any of this?


ockham ( ) posted Fri, 05 January 2007 at 4:43 PM

Soundscape is exactly meant to do "surround sound", as in placing

each sound where it belongs in space, and giving each item its own sound.  

You do need to have a collection of sound effects beforehand.  I included
a few sounds with the ZIP, but you'll probably need to look at various free
SoundFX sites to gather some more.

  If you can't find where to start on SoundScape, we can take it step by step via IM or email......

occam24@aol.com

                           

My python page
My ShareCG freebies


Rondino ( ) posted Fri, 05 January 2007 at 5:07 PM

Thank you so much!  I'm amazed at how much you contribute to this community for free.  I will IM you when I get to some sound part of my project.  


ockham ( ) posted Fri, 05 January 2007 at 5:18 PM

OK, good! I'll be watching.

My python page
My ShareCG freebies


Dale B ( ) posted Fri, 05 January 2007 at 6:29 PM

There are some freebie sound editors; haven't used them, so I can't comment on them (although I do have ockham's script all safe and snug for future use.. ;) . I have used the Magix Sound Studio (not a lot of $$$, either. I paid $39 for the package, and it was wav editing, MIDI, a digital mixer board, and a few other things). It was more than worth the small price, and was a good starting place. I use Adobe Audition now (used to be another package before Adobe bought it, just can't remember which one). It supports up to 128 separate sound channels, has the spatial processing, so that if your sound card supports it, you can do 5:1 effects, and so on. Audition also ships with a nice CD of wave clips to piece together music tracks (Magix offers a yearly DVD of the same, btw. Both excellent products) If you are serious about scoring, then take a look at Sonic Fire Pro 4. It isn't as capable an editor as the likes of Audition, but what is does in incredible. Smartsound.com has taken to releasing variable length multi-layered musical scores; the app truncates the music sections, so you are not limited to the length of wave files. Change the ending time, and the tracks adjust to end correctly. The multilayered effect is just that; horns would be on one layer. drums on another. strings on a third, etc. And in Sonic Fire Pro you can mute any one of those layers, or all of them. So if you found an orchestral theme that really turned your crank, you could edit the ML track to start with say percussion, play for a time, then bleed the woodwinds in to build on the score, then low strings, high strings, brass, until you had your full symphony roaring. The separate tracks aren't cheap; neither are the DVD's for purchase, but read the usage info. It's worth it.


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