Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 07 11:07 am)
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=284133
Here is the answer: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=284133 It is back about 6 or 7 pages theory and the result of an experiment based on it. teamworkThis site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
How can I exchange the default "smile", "frown", etc. morphs with slightly altered custom made morphs with the same names? Here's the hitch--I want fc2. and .pz2 files to recognize the morphs as the originals so that I can use the same fc2. file for two different characters to achieve subtle differences in the way they display the same emotion. Currently, even with similarly named morphs, the fc2 files have absolutely no effect on the new morphs (renaming the original morphs seems to have no effect--the values for the morph still change when the settings in the .fc2 file are applied. I would like to do this in a way where the fc2 file remains universal (it changes the appropriate values for the specified morphs) but that it works with new morphs the same way it works with the originals--so that a file like "Surprise.fc2" would look characteristically different on one character than it might on another.