Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 10 9:28 pm)
um...that's a harder one. I think you can select keyframes in the timeline by right clicking and delete the same way you would an object? I can't check right now, unfortunately.
It should be in one of the animation pages in the manual:
Oops, apparently I linked to an old version of the manual, didn't realize they finished updating it in the wiki. For this you should be fine with the old version, but there are a lot of things that are out of date or just aren't in there, so for future reference use the new one.
Main documentation page: http://mediawiki.blender.org/index.php/Main_Page
User guide: http://mediawiki.blender.org/index.php/Manual
I'll need to fix that in the link list too. I really need to make it so that page can be edited by everyone....
A great resource for newer things is the change logs for new versions, which will tell you how to use stuff that may not have made it into the manual yet.
That was harder. It took me awhile to find it, but I think I found it. You would think that selecting the keyframe and hitting delete, would delete the keyframe, but it doesn't. The way I read it, you need to hit the X key. Here's where I found it:
mediawiki.blender.org/index.php/Reference/Windows/Ipo#X
PS. Thank You. :biggrin:
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How do you enter a keyframe on the timeline? I in trying to see if I can animate a camera using interpolation. :unsure: