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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)



Subject: Help Me please! Why is this happening?


ajmarti ( ) posted Fri, 16 February 2007 at 2:55 PM · edited Tue, 26 November 2024 at 8:42 PM

file_369162.jpg

Ok.. I need the help of a Pro!!!!!!!

i got this street, the full two packages, the street and the T crossing... but when i load the looks just like THIS!...

Like RGB lines... i don't see the texture... i think is correctly installed... i'm using Poser 6
The sings and post looks good but the streets looks awful! what am i doing wrong?
it happens with BOTH packages!

Can anyone help me, please!!!!!!!

Thank you so much!

Antonio

Artist @ajmarti.com


svdl ( ) posted Fri, 16 February 2007 at 3:04 PM

Looks weird indeed.
Have you tried making the GROUND prop invisible?
And how does it render? Does this happen in the preview only (which could be an OpenGL issue) or does it also happen when you render the scene?

If it's preview only, you might have to update the drivers for your graphics card.

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thixen ( ) posted Fri, 16 February 2007 at 3:11 PM

try turning texture filtering on before you render (if you don't already). This is one of the effect that, that is designed to help with,


ajmarti ( ) posted Fri, 16 February 2007 at 3:31 PM

Hi guys!

Thanks for helping>....  SVDL this IS A actual rendering !!!!!!! can you believe it?
I am using a iMac and i have had no problem at all with Poser on this Mac

Thixen i will try your idea... i checked the .JPG and looks great, all of them!... just perfect!

But in the material room looks like this before and after rendering!...

If t doesn't work...  i will try to reinstall the package.... OR.. this product does NOT work for Mac...

Thanks again guys!

Antonio

Artist @ajmarti.com


bagginsbill ( ) posted Fri, 16 February 2007 at 7:00 PM

I'm not sure about this, but I've heard that Poser doesn't actually pay complete attention to paths, so it sometimes gets it's images confused WHEN THEY HAVE THE SAME NAME.

In other words if the prop, in its material file, asks for "street.jpg", regardless of the path specified, any street.jpg Poser will find could be used instead of the one that is supposed to go with that prop.

So go into the material room for the road surface. Find the Image_Map node that it supposed to be loading the road surface. Look at the file name, and look at the preview image. If the filename is correct, but the image is not the one you expect (I assume you already examined the images that came with the prop) then that's your problem. You can aslo get Poser to show you the actual path that it loaded the image from. On the node there is a little pull-down, somewhere that lets you pick from already loaded texture files. (I don't have Poser in front of me so I forget where that is, but you should see it when you choose image files.) That pulldown list shows the full path of the images that got loaded.

I believe this problem is even more common with multiple runtimes and/or when the material file incorrectly names the location of the texture.

Again, I'm not totally sure about all this, but I remember reading something about this issue.


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ajmarti ( ) posted Fri, 16 February 2007 at 10:39 PM

Bagginsbill THANKS SO MUCH for your help!

Ok.. i will try everything you said...i follow the path from the mat room and the look of the thumb HAS IN FACT the same weird effect.... only the .JPG when i opened via viewer and Photoshop..
looks just like that...

I try texturing filtering when i rendered and it looks just a little better but still i can see those RGB lines!

Thank you so much again for your time and help... let's see what can I do

Antonio

Artist @ajmarti.com


Dajadues ( ) posted Fri, 16 February 2007 at 10:52 PM · edited Fri, 16 February 2007 at 10:52 PM

If all else fails, try raising the street up.  If its too eye level, with Poser's ground default, it may cause some weirdness with the textures.


bagginsbill ( ) posted Sat, 17 February 2007 at 7:06 AM

Antonio is saying that the RGB lines are actually in the prop's texture image, right? He said when he opens the image file in photoshop it looks the same.

Sounds like the wrong image got included with the prop. Texture filtering isn't going to help. The image is wrong. You want a seamless tile of a road surface, not stripes. Somebody made a mistake. Contact the person who made the prop.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


ajmarti ( ) posted Sat, 17 February 2007 at 7:13 PM

Hi Bagginsbill... ok.. YES and NO... YES because the RGB lines ARE in the picture when i search for the THUMB... in the actual THUMB window in the Material Room.. INSIDE Poser 6 LOOKS RGB.. just the way it looks on the image above

But in Photoshop the image looks well.... NOw ... as you said, probably the image is wrong or Poser is selecting the wrong image due to a confusion with the names on the image.. i guess... this thing is driving me crazy

In fact i will opt for your latest suggestion.. Contact the vendor...

Thank you so much friends for your help!

Antonio

Artist @ajmarti.com


bevans84 ( ) posted Sat, 17 February 2007 at 7:41 PM

Normals forward?



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