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Subject: 2 posers in Bryce


redemptionX ( ) posted Wed, 09 May 2001 at 12:27 PM · edited Tue, 12 November 2024 at 7:33 PM

OK, so I've started importing poser into Bryce. Much fun! However now I'm trying to import 2 figures into a scene. No prob there until I try to add textures. If I bring in a woman and texturer her,then bring in the man when I texture him her textures become his.What am I doing wrong? Thanx REDX


pnevai ( ) posted Wed, 09 May 2001 at 2:32 PM

Your not doing anything wrong, Bryce likes to keep the last used texture as a defaut for any new objects. Just click on the materials buttin for the new object and apply the texure that goes with it. Even if you were to create a new object within Bryce it would end up with the texture of the woman to start with.


thip ( ) posted Wed, 09 May 2001 at 2:41 PM

Someone - I forget whom - once posted this simple, yet elegant solution. While still in Poser, make a note of all the textures used. Open Bryce, create a few spheres, and give'em the textures you noted in Poser - that way Bryce will "get to know" the textures in advance. Then import the Poser figures. Should give you no trouble at all - unless you've omitted a tex. Good luck, thip


Lyrra ( ) posted Thu, 10 May 2001 at 5:50 PM

Remember - poser to bryce imports get evil material settings. I reccomend settign the whole model to plain white when it comes in, then setting each mesh part to a family group (skin, skin shiny, hair, pants, pants shiny, etc), then reapplying diffusion (texture maps) in the mat editor. if you have bryce 3 then rotate all textures by 180 degrees. Good luck! :) Lyrra



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