Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2024 Nov 10 9:28 pm)
yah, its alot like a mix between uv mode and sculpt mode. as for texturing a model, no it wouldnt make it easier. uv texturing is usefull for taking pictures and plotting them to a model as well as using pictures or photoshoped images as bumpmaps, which just isnt as powerfull when you do it by hand.
I was thinking about UV mapper Pro, but now all I think I need is some UV texturing tutorials for Blender. Playing around with texture painting in blender made me realize, there is a whole world here I need to learn.
I was hoping that I chould get away with just learning 3-D texture painting, but had noticed it don't have a clone tool. I need that to do photorealistic textures.
Thank you for your prompt responses.
PS. Is there any good tutorials for UV texturing in blender?
Attached Link: http://biorust.com/index.php?page=tutorial_detail&tutid=85
This is the tut that got me started in blender but I already had a fair idea of what it was about from using 3ds max----------
Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
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Has anybody tried the 3d texture paint mode yet? I heard a lot of good things about 3d paint programs. I heard they are much easier to make a texture for a model. Which would be great! I have a hard time imagining what an object would look like in 3d, when it plotted on the 2d plane.