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Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)



Subject: Whats the best way to create a city


iainmac ( ) posted Wed, 07 March 2007 at 3:26 PM ยท edited Thu, 06 February 2025 at 11:59 AM


iainmac ( ) posted Wed, 07 March 2007 at 3:28 PM


spedler ( ) posted Wed, 07 March 2007 at 3:34 PM

Lots of ways to create a city, but it depends on what you want to do...

  1. realistic city, close-up - buy some of the buildings (e.g those by Alain Garcia) at C3D and lay out the city with them;

  2. sci-fi city - buy the 'Dystopia' blocks also from C3D;

  3. model your own buildings as required to make a city of any kind, I would think that you can do this using Vue primitives to a great extent, and Vue has some good 'building' textures;

  4. for vast cityscapes you can use terrains with greyscale maps to generate the building shapes, see this image I did a while back: http://www.renderosity.com/mod/gallery/index.php?image_id=1165820

There are probably many other ways!

Steve


ajtooley ( ) posted Wed, 07 March 2007 at 6:27 PM

For this image, I downloaded the demo version of Google Sketchup Pro, then downloaded a couple dozen building models with photographic textures and exported them as 3DS models. Then I put together an ecosystem and voila!


iainmac ( ) posted Thu, 08 March 2007 at 4:07 AM

Thanks guys but do any of you know how i could accurately model New York are there any free DEM maps of around the coast and as far in as Brooklyn bridge


Magnatude ( ) posted Thu, 08 March 2007 at 11:03 AM

Some cases layering terrains (symetrical and non) works, using grayscale displacement mapping. (This is just using Vue 4 D'Esprit)

WIP city

Then add a few modeled buildings too, the above images still needs a bit of tweaking, moving the terrain layers up and down..

Carrara 7 Pro, Anime Studio Pro 8, Hexagon 2.5, Zbrush 4.6, trueSpace 7.6, and Corel Draw X3. Manga Studio 4EX, Open Canvas 5, WACOM Cintiq 12WX User


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