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Subject: Sculpt tool


Gog ( ) posted Thu, 22 February 2007 at 8:55 AM · edited Thu, 28 November 2024 at 12:50 PM

I'm loving it, haven't taken an image to completion with it yet, but it's great, any tips or tuts from you folks that used the 2.43 rc version?

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


fls13 ( ) posted Fri, 23 February 2007 at 3:27 PM

Be careful, no undo function is my No. 1 tip. :O)


Gog ( ) posted Fri, 23 February 2007 at 4:57 PM

Ouch hadn't even noticed that 1 lucky I save often :)

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


Touchwood ( ) posted Sat, 24 February 2007 at 6:45 AM

Not so. You can undo as normal with CTRL Z.


fls13 ( ) posted Sun, 25 February 2007 at 9:27 PM

Quote - Not so. You can undo as normal with CTRL Z.

Hey, thanks for the tip! Guess I need to come up with a new one . . . . . . . How about take your time. :O)


Nate ( ) posted Sun, 11 March 2007 at 2:39 PM

Blender also has an undo function accessed by alt+U
This brings up a list of your recent edits, letting you pick what you want to undo.

I've just started with Blender using the sculpt tool. I like it.
Haven't learned much about Blender modeling... I have been doing my base meshes in Hexagon and then sculpting those in Blender.


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Gog ( ) posted Mon, 12 March 2007 at 5:16 AM

I've been using blender for a few months now, moved from an old version of 3ds Max, and I can honestly say that some of the modelling tools are IMHO better then max, especially at the price.....

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.


ysvry ( ) posted Fri, 30 March 2007 at 6:11 PM

file_373441.jpg

just tried the sse2 (optimized for pentium 4 and above)version on my new dualcore here is the sculpted result

for some free stuff i made
and for almost daily fotos


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