Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 09 4:28 pm)
I've locked up with one face and a hair prop using 2 gigs ram... Your settings seem fine. But,,, most cannot render this many figures at once. Not in Poser, anyway. As mentioned but, differently.. you can render the back 2 figures (all else ivisible), save as a tiff. Import tiff as the new background. Make all visible, then the back 2 invisible, render. Using an image map on a one sided square is better still. Less artifacting. Armies have been rendered this way.
I have a pic in my gallery of 5 Aikos with full hair & clothes....and I had to turn everything off but shadows and the go watch a movie or two (or more....I don't remember how long exactly...think I went to bed and it was still going the next morning) to get it to render.
If you have smooth polys turned on, try rendering with it off and see how that goes. That can make Poser go belly up sometimes if there's a lot in the scene.
Crazy alien chick FTW! (yeah....right....)
Realm of Savage - Poser
goodies and so much more!
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In fact there is no harm in lowering bucket size to 8 or 4 as far as I can see, it only makes it safer and not perceptibly slower (not that I can tell anyhow). P7 SR1 has been much better behaved while rendering, memory management is done very noticeably better.
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This is the pic I'm trying to render: But when I hit the render button, everything gets loaded, objects, maps, lights, shadows, etc, but when it gets to the rendering stage, it loads the bg, and then stops rendering. I've tried redoing it from scratch, putting in one figure, then rendering, and everything works fine, until I put in the 5th figure. Then teh problems start up again. Even deleteing a figure (and all it's props, clothes, etc) doesn't solve the problem. Anyone have any ideas on how I can fix this?