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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Tropical island texturing ?


VampyreBe ( ) posted Mon, 26 March 2007 at 12:54 PM · edited Sun, 01 September 2024 at 5:34 AM

Hello all,

I'm testing Vue d'Esprit 5 at the moment... I'm trying to do some stuff, but it seems i don't quite good understand how it works... Could someone help me on it ?

I would like to achieve a tropical island, surrounded with water (no problem on it, i just created water).

I came up with some kind of island, but not exactly what I want...

The mountain of the island seems not higher than 200m. --> is it a way to change this value in the terrain editor ?

What I would like to accomplish is some kind of "The Indestructibles" island. WIth a nice mountain of reasonable shape in its center. Or some kind of landscape that Marco Spitoni (you guys should already now that extraterrestrial, and its "The Hunt" (geez ! that guy is just killing !))

What I would like also to do is some texturing following this idea : from water to 10 m near water, I would like to have sandy beaches. Upper, it is plain grass, with trees and so on... In the higher areas, it would end with rocky terrain.

I accomplished the grass/rocks parts of it. But now, that I want to add another mixed texture to the terrain, it just tells me it can't add some more, as the original texture is already mixed. --> How you guys do some multi-texturing of this sort ? The eco-system is not at all the problem, after some mistakes, it is quite easy to understand, and to get what I want... Problem is the beaches.

Thank you for your help... Vue looks really interesting and a really fast ideas renderer... Meaning that you can't build so fast in other software pieces like Maya, or 3dsmax, or else...

Thanks guys,

Vampyre


diolma ( ) posted Mon, 26 March 2007 at 2:55 PM · edited Mon, 26 March 2007 at 2:57 PM

Hi, VampyreBe..

I'm not sure if the following applies to V5E (I have V5I), but:

To get your mountain taller you could try stretching it vertically in the side or front view. (Select the terrain then drag upwards on the little square in the middle of the top of the bounding box).

To make multiple mixed textures:
Use the Advanced editor.
Double-click on one of the 2 textures making up the existing texture. This should bring up the underlying simple texture for that part. Make that mixed.....

Cheers,
Diolma



haegerst ( ) posted Mon, 26 March 2007 at 3:59 PM

I dont have Vue 5, but Vue 6, so I'm not 100% sure. For the island as diolma said - just stretch it. As you want to make a mountain on an island I'd work with 2 terrains, one for the island itself, one for the mountain. I dont know any of the authors or titles you mentioned. And as diolma already said - dont mix the ecosystem, mix the underlying material. YOu should make the sand part altitude based, if thats too hard then make it a 3rd terrain.

Vue is of course faster to get from 0 to a landscape within seconds - ha, try that with max. But vue lacks a real modeler for polygon/Nurbs modelling. Vue was originally "just" a landscaper, but landscaping has remained a strong feature. I'd rather compare Vue to other landscaping software like Worldbuilder, World Construction Set or Natural Scene Designer. But it has become so much more, i hope it will soon also have a strong modeler.

Vue content creator
www.renderarmy.com


VampyreBe ( ) posted Tue, 27 March 2007 at 2:03 AM

Thanks for the replies, I'm going to have a check at those...

Thanks !


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