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Subject: Tattered and Frayed Brushes?


korstemplar ( ) posted Sun, 29 April 2007 at 8:15 AM · edited Sat, 10 August 2024 at 5:51 AM

file_376185.jpg

Hi everyone, I'm starting a new project and I've been trying to use Ravyn's Tattered and Frayed brushes for some postwork, but I cannot seem to get the look I want. Either the colour is wrong with the BG or the on the bottom of the character's tabard. How can I apply these types of brushes and get a really authentic looking tatter or fray? Any tips? Thanks guys and gals! Cheers ;o) Michael


Hoofdcommissaris ( ) posted Tue, 01 May 2007 at 3:11 AM

I think it would be a good idea to use the brushes for a texture map in the transparancy of the shader of the tabard. Then you can use them to 'eat away' the cloth. And you can use them in the texture part of the shader, to add dirt and grime. On the render you could use them with the 'smear' tool, to 'push' colored pixels in or out the cloth. The color will always be right then, but you will distort the background too. If you use them with the clone tool, you can clone parts of the background on the clothin, to make it look like it is not there. Another way of using them, is to make a second render without the character, place that version behind the main render, and add a mask to the top layer. When you paint with the brushes (in black), the layer below will be revealed, which looks like the tabart is frayed. Just using them with plain color is hard to do.


korstemplar ( ) posted Tue, 01 May 2007 at 4:02 AM

Thanks very much, H, for the tips! I'll surely give them a try. Have a great evening! Cheers ;o) Michael


Hoofdcommissaris ( ) posted Tue, 01 May 2007 at 4:09 AM

Good luck! It is morning over here (Netherlands), but my day will be great too, I think. Hoof


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